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author | Adam Borowski <kilobyte@angband.pl> | 2011-09-19 00:05:15 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2011-09-19 00:09:47 +0200 |
commit | 08012983ebf16be4922a5562ab017da9edee607f (patch) | |
tree | ef6aa69b56bbb87b2a6d3d8d22745af8685160e1 /crawl-ref/source/godpassive.h | |
parent | ffb79818e5dccf7cbb54806d924909b0ffe903bc (diff) | |
download | crawl-ref-08012983ebf16be4922a5562ab017da9edee607f.tar.gz crawl-ref-08012983ebf16be4922a5562ab017da9edee607f.zip |
Give you.skill() a "scale" argument for partial skills, make callers use it.
Almost all uses have been converted, the only major one is unarmed base damage.
For users of raw you.skills[], hp and mp calculations have been changed as well.
you.skill() doesn't actually return partial values yet.
Diffstat (limited to 'crawl-ref/source/godpassive.h')
-rw-r--r-- | crawl-ref/source/godpassive.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/godpassive.h b/crawl-ref/source/godpassive.h index 43c3235722..c7e24d03d7 100644 --- a/crawl-ref/source/godpassive.h +++ b/crawl-ref/source/godpassive.h @@ -29,7 +29,7 @@ void ash_id_inventory(); void ash_id_monster_equipment(monster* mon); int ash_detect_portals(bool all); monster_type ash_monster_tier(const monster *mon); -int ash_skill_boost(skill_type sk); +int ash_skill_boost(skill_type sk, int scale); std::map<skill_type, int8_t> ash_get_boosted_skills(eq_type type); #endif |