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author | Raphael Langella <raphael.langella@gmail.com> | 2011-03-20 01:46:02 +0100 |
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committer | Raphael Langella <raphael.langella@gmail.com> | 2011-03-20 01:48:37 +0100 |
commit | 0c9c6ae09670b2f6c16934425f2c45343e52c958 (patch) | |
tree | f1423ec47453a0977222f537cb376293195aa6a4 /crawl-ref/source/godpassive.h | |
parent | e69d535a709e1f7e4bd4a500e7d7486667c9bd3c (diff) | |
download | crawl-ref-0c9c6ae09670b2f6c16934425f2c45343e52c958.tar.gz crawl-ref-0c9c6ae09670b2f6c16934425f2c45343e52c958.zip |
New Ashenzari passive ability: identify monster equipment.
When new monsters come into view, Ashenzari has a chance to warn you if the
monster's equipment is branded. The chance is boundedness/3 (guaranteed when
fully bounded) for each piece of equipment.
Doesn't identify wands yet.
Diffstat (limited to 'crawl-ref/source/godpassive.h')
-rw-r--r-- | crawl-ref/source/godpassive.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/godpassive.h b/crawl-ref/source/godpassive.h index 90a3d53fc8..720c874584 100644 --- a/crawl-ref/source/godpassive.h +++ b/crawl-ref/source/godpassive.h @@ -6,6 +6,7 @@ #ifndef GODPASSIVE_H #define GODPASSIVE_H +#include "mon-info.h" #include "religion-enum.h" enum che_boost_type @@ -41,6 +42,7 @@ int ash_bondage_level(int type_only = 0); void ash_check_bondage(); bool ash_id_item(item_def& item, bool silent = true); void ash_id_inventory(); +void ash_id_monster_equipment(monster* mon); int ash_detect_portals(bool all); monster_type ash_monster_tier(const monster *mon); |