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authorSteve Melenchuk <smelenchuk@gmail.com>2014-03-31 20:38:29 -0600
committerSteve Melenchuk <smelenchuk@gmail.com>2014-05-07 18:23:19 -0600
commit3ef11c3138aa1a63f592fa61dfc72a86bf76e61b (patch)
tree35e8086169e95be36147449680bfa397453fefda /crawl-ref/source/godpassive.h
parent9351631d8478c6c4630496da9f381199f4ba8089 (diff)
downloadcrawl-ref-3ef11c3138aa1a63f592fa61dfc72a86bf76e61b.tar.gz
crawl-ref-3ef11c3138aa1a63f592fa61dfc72a86bf76e61b.zip
Gozag: gold lust.
Fighting near the gold piles of recently-defeated enemies boosts your skills.
Diffstat (limited to 'crawl-ref/source/godpassive.h')
-rw-r--r--crawl-ref/source/godpassive.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/godpassive.h b/crawl-ref/source/godpassive.h
index 9b25613d41..0332d4b379 100644
--- a/crawl-ref/source/godpassive.h
+++ b/crawl-ref/source/godpassive.h
@@ -32,5 +32,6 @@ int ash_detect_portals(bool all);
monster_type ash_monster_tier(const monster *mon);
int ash_skill_boost(skill_type sk, int scale);
map<skill_type, int8_t> ash_get_boosted_skills(eq_type type);
+int gozag_gold_bonus();
#endif