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author | Steve Melenchuk <smelenchuk@gmail.com> | 2014-03-31 20:38:29 -0600 |
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committer | Steve Melenchuk <smelenchuk@gmail.com> | 2014-05-07 18:23:19 -0600 |
commit | 3ef11c3138aa1a63f592fa61dfc72a86bf76e61b (patch) | |
tree | 35e8086169e95be36147449680bfa397453fefda /crawl-ref/source/godpassive.h | |
parent | 9351631d8478c6c4630496da9f381199f4ba8089 (diff) | |
download | crawl-ref-3ef11c3138aa1a63f592fa61dfc72a86bf76e61b.tar.gz crawl-ref-3ef11c3138aa1a63f592fa61dfc72a86bf76e61b.zip |
Gozag: gold lust.
Fighting near the gold piles of recently-defeated enemies boosts your
skills.
Diffstat (limited to 'crawl-ref/source/godpassive.h')
-rw-r--r-- | crawl-ref/source/godpassive.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/godpassive.h b/crawl-ref/source/godpassive.h index 9b25613d41..0332d4b379 100644 --- a/crawl-ref/source/godpassive.h +++ b/crawl-ref/source/godpassive.h @@ -32,5 +32,6 @@ int ash_detect_portals(bool all); monster_type ash_monster_tier(const monster *mon); int ash_skill_boost(skill_type sk, int scale); map<skill_type, int8_t> ash_get_boosted_skills(eq_type type); +int gozag_gold_bonus(); #endif |