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author | Adam Borowski <kilobyte@angband.pl> | 2010-10-21 01:33:20 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2010-10-21 01:33:20 +0200 |
commit | 78a9adc72d12f4b6fe28f3dd41570e9924f50660 (patch) | |
tree | 133a7f5e1976bcb66feb77088ef8015438e17d2d /crawl-ref/source/godpassive.h | |
parent | c123be51814cf65eba3d27d7d0c378690e68bff5 (diff) | |
download | crawl-ref-78a9adc72d12f4b6fe28f3dd41570e9924f50660.tar.gz crawl-ref-78a9adc72d12f4b6fe28f3dd41570e9924f50660.zip |
Ashenzari: instant detection of portals. Including the Abyss!
The range is the whole level normally, slightly more than LOS when in the
Abyss -- which with the usual Abyssal geometry is a major boon.
Diffstat (limited to 'crawl-ref/source/godpassive.h')
-rw-r--r-- | crawl-ref/source/godpassive.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/godpassive.h b/crawl-ref/source/godpassive.h index a6ca4c07f6..4388895a2c 100644 --- a/crawl-ref/source/godpassive.h +++ b/crawl-ref/source/godpassive.h @@ -40,5 +40,6 @@ int ash_bondage_level(int type_only = 0); void ash_check_bondage(); bool ash_id_item(item_def& item, bool silent = true); void ash_id_inventory(); +int ash_detect_portals(bool all); #endif |