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authorRaphael Langella <raphael.langella@gmail.com>2011-05-01 15:57:14 +0200
committerRaphael Langella <raphael.langella@gmail.com>2011-05-11 01:09:18 +0200
commitb7efccc0c512699b4881099f9486ed512cc2988f (patch)
tree0680477056eff2d0396bda1735f4c7fb792817ba /crawl-ref/source/godpassive.h
parent4f0115c733e2e94b807fc32056300de3a252ba37 (diff)
downloadcrawl-ref-b7efccc0c512699b4881099f9486ed512cc2988f.tar.gz
crawl-ref-b7efccc0c512699b4881099f9486ed512cc2988f.zip
Ahsenzari: add a fourth tier of bondage by differentiating hands.
Also differentiate between partial and full bondage for armour and jewellery. To be used with skill boost. Description can get a bit verbose and could probably use some work.
Diffstat (limited to 'crawl-ref/source/godpassive.h')
-rw-r--r--crawl-ref/source/godpassive.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/crawl-ref/source/godpassive.h b/crawl-ref/source/godpassive.h
index bed48f817d..6ebae6d840 100644
--- a/crawl-ref/source/godpassive.h
+++ b/crawl-ref/source/godpassive.h
@@ -38,8 +38,9 @@ void che_handle_change(che_change_type ct, int diff);
void jiyva_eat_offlevel_items();
void jiyva_slurp_bonus(int item_value, int *js);
void jiyva_slurp_message(int js);
-int ash_bondage_level(int type_only = 0);
-void ash_check_bondage();
+void ash_init_bondage();
+void ash_check_bondage(bool msg = true);
+std::string ash_describe_bondage(int flags, bool level);
bool ash_id_item(const coord_def p);
bool ash_id_item(item_def& item, bool silent = true);
void ash_id_inventory();