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author | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-07-13 15:38:23 -0700 |
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committer | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-07-13 17:19:02 -0700 |
commit | d22ebac678fa1c1d0a60048a72ba445e3ed190d1 (patch) | |
tree | a63ccd59b4bb01408be9fc5843c20f2f878e2cd2 /crawl-ref/source/godwrath.cc | |
parent | 5562ea36cc1ba917da155a9dd93e6bf71d022771 (diff) | |
download | crawl-ref-d22ebac678fa1c1d0a60048a72ba445e3ed190d1.tar.gz crawl-ref-d22ebac678fa1c1d0a60048a72ba445e3ed190d1.zip |
Separate 'permanent' and 'temporary' monster hit dice
As part of a wider scheme to make draining temporary.
Diffstat (limited to 'crawl-ref/source/godwrath.cc')
-rw-r--r-- | crawl-ref/source/godwrath.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/godwrath.cc b/crawl-ref/source/godwrath.cc index acc37b75f5..e1b9a20e5d 100644 --- a/crawl-ref/source/godwrath.cc +++ b/crawl-ref/source/godwrath.cc @@ -466,7 +466,7 @@ static bool _makhleb_retribution() avatar->mname = "the fury of Makhleb"; avatar->flags |= MF_NAME_REPLACE; avatar->attitude = ATT_HOSTILE; - avatar->hit_dice = you.experience_level; + avatar->set_hit_dice(you.experience_level); spell_type spell = SPELL_NO_SPELL; const int severity = min(random_range(you.experience_level / 14, @@ -1020,7 +1020,7 @@ static bool _vehumet_retribution() avatar->mname = "the wrath of Vehumet"; avatar->flags |= MF_NAME_REPLACE; avatar->attitude = ATT_HOSTILE; - avatar->hit_dice = you.experience_level; + avatar->set_hit_dice(you.experience_level); spell_type spell = SPELL_NO_SPELL; const int severity = min(random_range(1 + you.experience_level / 5, |