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author | Steve Melenchuk <smelenchuk@gmail.com> | 2014-04-02 21:25:48 -0600 |
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committer | Steve Melenchuk <smelenchuk@gmail.com> | 2014-05-07 18:23:20 -0600 |
commit | 3d55e912dc5df60344645ce6a092257dd1948264 (patch) | |
tree | 26a2858be1bcbaaaf756a6a2ab87a83f6d1f14d8 /crawl-ref/source/godwrath.h | |
parent | ba5a6485e52823b2a6082f18ee3487e280ad51a2 (diff) | |
download | crawl-ref-3d55e912dc5df60344645ce6a092257dd1948264.tar.gz crawl-ref-3d55e912dc5df60344645ce6a092257dd1948264.zip |
Gozag wrath: counter-bribe.
When you spot monsters, Gozag can incite them against you, granting them
one of a handful of beneficial effects.
Diffstat (limited to 'crawl-ref/source/godwrath.h')
-rw-r--r-- | crawl-ref/source/godwrath.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/godwrath.h b/crawl-ref/source/godwrath.h index f38c7a93d6..b490e1b17a 100644 --- a/crawl-ref/source/godwrath.h +++ b/crawl-ref/source/godwrath.h @@ -9,4 +9,6 @@ bool divine_retribution(god_type god, bool no_bonus = false, bool force = false); bool do_god_revenge(conduct_type thing_done, const monster *victim = 0); void ash_reduce_penance(int amount); + +void gozag_incite(monster *mon); #endif |