summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/godwrath.h
diff options
context:
space:
mode:
authorNicholas Feinberg <pleasingfung@gmail.com>2014-07-04 15:57:45 -0700
committerNicholas Feinberg <pleasingfung@gmail.com>2014-07-04 15:57:45 -0700
commit4eab0533ed6f5dd54c12b830d5d3be980a95ef7d (patch)
treea8058f1e40c3ba839555ab17628c5a83cb82c1d7 /crawl-ref/source/godwrath.h
parent2a0806f3cb94afc59d43ae235196b9c790824a66 (diff)
downloadcrawl-ref-4eab0533ed6f5dd54c12b830d5d3be980a95ef7d.tar.gz
crawl-ref-4eab0533ed6f5dd54c12b830d5d3be980a95ef7d.zip
Refactor gozag wrath out of move_item_to_player()
And also fix gozag wrath taking no time if all the items in the stack were goldified.
Diffstat (limited to 'crawl-ref/source/godwrath.h')
-rw-r--r--crawl-ref/source/godwrath.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/godwrath.h b/crawl-ref/source/godwrath.h
index c6a11d20b9..be27a0d82b 100644
--- a/crawl-ref/source/godwrath.h
+++ b/crawl-ref/source/godwrath.h
@@ -11,4 +11,5 @@ bool do_god_revenge(conduct_type thing_done);
void ash_reduce_penance(int amount);
void gozag_incite(monster *mon);
+bool gozag_goldify(item_def &it, int quant_got, bool quiet = false);
#endif