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author | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-06-30 23:52:10 -0700 |
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committer | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-06-30 23:52:10 -0700 |
commit | 0448553f169fd859010fcb63d8c0c7aa2e41b481 (patch) | |
tree | 2832dba04f87232aa22c85c7bb2f5feb7517e450 /crawl-ref/source/hints.cc | |
parent | 3d0ae94e55896bd163711c074149bda735c59887 (diff) | |
download | crawl-ref-0448553f169fd859010fcb63d8c0c7aa2e41b481.tar.gz crawl-ref-0448553f169fd859010fcb63d8c0c7aa2e41b481.zip |
Remove hints referring to carried corpses
Diffstat (limited to 'crawl-ref/source/hints.cc')
-rw-r--r-- | crawl-ref/source/hints.cc | 33 |
1 files changed, 10 insertions, 23 deletions
diff --git a/crawl-ref/source/hints.cc b/crawl-ref/source/hints.cc index 6ea1df71b1..3b50e053cf 100644 --- a/crawl-ref/source/hints.cc +++ b/crawl-ref/source/hints.cc @@ -2039,14 +2039,13 @@ void learned_something_new(hints_event_type seen_what, coord_def gc) case HINT_ROTTEN_FOOD: if (!crawl_state.game_is_hints()) { - text << "One or more of the chunks or corpses you carry has " - "started to rot. While some species can eat rotten " - "meat, you can't."; + text << "One or more of the chunks you carry has started to rot. " + "While some species can eat rotten meat, you can't."; break; } - text << "One or more of the chunks or corpses you carry has started " - "to rot. Few species can digest these, so you might just as " - "well <w>%</w>rop them now. " + text << "One or more of the chunks you carry has started to rot. Few " + "species can digest these, so you might just as well " + "<w>%</w>rop them now. " "When selecting items from a menu, there's a shortcut " "(<w>,</w>) to select all items in your inventory at once " "that are useless to you."; @@ -3456,8 +3455,7 @@ void hints_describe_item(const item_def &item) else { ostr << "<w>%</w>rop this. Use <w>%&</w> to select all " - "skeletons, corpses and rotten chunks in your " - "inventory. "; + "rotten chunks in your inventory. "; cmd.push_back(CMD_DROP); cmd.push_back(CMD_DROP); } @@ -3656,9 +3654,9 @@ void hints_describe_item(const item_def &item) if (in_inventory(item)) { - ostr << " In the drop menu you can select all skeletons, " - "corpses, and rotten chunks in your inventory " - "at once with <w>%&</w>."; + ostr << " In the drop menu you can select all rotten " + " chunks in your inventory at once with " + "<w>%&</w>."; cmd.push_back(CMD_DROP); } break; @@ -3686,23 +3684,12 @@ void hints_describe_item(const item_def &item) else { ostr << "<w>%</w>rop this. Use <w>%&</w> to select all " - "skeletons and rotten chunks or corpses in your " - "inventory. "; + "rotten chunks in your inventory. "; cmd.push_back(CMD_DROP); cmd.push_back(CMD_DROP); } ostr << "No god will accept such rotten sacrifice, either."; } - else - { -#ifdef USE_TILE - ostr << " For an individual corpse in your inventory, the most " - "practical way to chop it up is to drop it by clicking " - "on it with your <w>left mouse button</w> while " - "<w>Shift</w> is pressed, and then repeat that command " - "for the corpse tile now lying on the floor."; -#endif - } if (!in_inventory(item)) break; |