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authorNicholas Feinberg <pleasingfung@gmail.com>2014-06-30 23:52:10 -0700
committerNicholas Feinberg <pleasingfung@gmail.com>2014-06-30 23:52:10 -0700
commit0448553f169fd859010fcb63d8c0c7aa2e41b481 (patch)
tree2832dba04f87232aa22c85c7bb2f5feb7517e450 /crawl-ref/source/hints.cc
parent3d0ae94e55896bd163711c074149bda735c59887 (diff)
downloadcrawl-ref-0448553f169fd859010fcb63d8c0c7aa2e41b481.tar.gz
crawl-ref-0448553f169fd859010fcb63d8c0c7aa2e41b481.zip
Remove hints referring to carried corpses
Diffstat (limited to 'crawl-ref/source/hints.cc')
-rw-r--r--crawl-ref/source/hints.cc33
1 files changed, 10 insertions, 23 deletions
diff --git a/crawl-ref/source/hints.cc b/crawl-ref/source/hints.cc
index 6ea1df71b1..3b50e053cf 100644
--- a/crawl-ref/source/hints.cc
+++ b/crawl-ref/source/hints.cc
@@ -2039,14 +2039,13 @@ void learned_something_new(hints_event_type seen_what, coord_def gc)
case HINT_ROTTEN_FOOD:
if (!crawl_state.game_is_hints())
{
- text << "One or more of the chunks or corpses you carry has "
- "started to rot. While some species can eat rotten "
- "meat, you can't.";
+ text << "One or more of the chunks you carry has started to rot. "
+ "While some species can eat rotten meat, you can't.";
break;
}
- text << "One or more of the chunks or corpses you carry has started "
- "to rot. Few species can digest these, so you might just as "
- "well <w>%</w>rop them now. "
+ text << "One or more of the chunks you carry has started to rot. Few "
+ "species can digest these, so you might just as well "
+ "<w>%</w>rop them now. "
"When selecting items from a menu, there's a shortcut "
"(<w>,</w>) to select all items in your inventory at once "
"that are useless to you.";
@@ -3456,8 +3455,7 @@ void hints_describe_item(const item_def &item)
else
{
ostr << "<w>%</w>rop this. Use <w>%&</w> to select all "
- "skeletons, corpses and rotten chunks in your "
- "inventory. ";
+ "rotten chunks in your inventory. ";
cmd.push_back(CMD_DROP);
cmd.push_back(CMD_DROP);
}
@@ -3656,9 +3654,9 @@ void hints_describe_item(const item_def &item)
if (in_inventory(item))
{
- ostr << " In the drop menu you can select all skeletons, "
- "corpses, and rotten chunks in your inventory "
- "at once with <w>%&</w>.";
+ ostr << " In the drop menu you can select all rotten "
+ " chunks in your inventory at once with "
+ "<w>%&</w>.";
cmd.push_back(CMD_DROP);
}
break;
@@ -3686,23 +3684,12 @@ void hints_describe_item(const item_def &item)
else
{
ostr << "<w>%</w>rop this. Use <w>%&</w> to select all "
- "skeletons and rotten chunks or corpses in your "
- "inventory. ";
+ "rotten chunks in your inventory. ";
cmd.push_back(CMD_DROP);
cmd.push_back(CMD_DROP);
}
ostr << "No god will accept such rotten sacrifice, either.";
}
- else
- {
-#ifdef USE_TILE
- ostr << " For an individual corpse in your inventory, the most "
- "practical way to chop it up is to drop it by clicking "
- "on it with your <w>left mouse button</w> while "
- "<w>Shift</w> is pressed, and then repeat that command "
- "for the corpse tile now lying on the floor.";
-#endif
- }
if (!in_inventory(item))
break;