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authorChris Campbell <chriscampbell89@gmail.com>2014-04-07 18:19:32 +0100
committerChris Campbell <chriscampbell89@gmail.com>2014-04-07 19:05:26 +0100
commit530a45b4cd11299060cf700441a33d06695ee047 (patch)
tree76b071cc3b566c08b4e78a9d9af8e790d7fbade5 /crawl-ref/source/hints.cc
parentd7d467d4315933084930cb7e0ea2b01206dfb6a9 (diff)
downloadcrawl-ref-530a45b4cd11299060cf700441a33d06695ee047.tar.gz
crawl-ref-530a45b4cd11299060cf700441a33d06695ee047.zip
Fix some tutorial/hint messages
Diffstat (limited to 'crawl-ref/source/hints.cc')
-rw-r--r--crawl-ref/source/hints.cc11
1 files changed, 5 insertions, 6 deletions
diff --git a/crawl-ref/source/hints.cc b/crawl-ref/source/hints.cc
index a5ec2e57ad..0762fed457 100644
--- a/crawl-ref/source/hints.cc
+++ b/crawl-ref/source/hints.cc
@@ -1907,7 +1907,7 @@ void learned_something_new(hints_event_type seen_what, coord_def gc)
"<w>Intelligence</w> makes it easier to cast spells and "
"reduces the amount by which you hunger when you do so. "
"<w>Dexterity</w> increases your evasion "
- "and makes it easier to dodge attacks or traps.\n";
+ "and stealth.\n";
break;
case HINT_YOU_ENCHANTED:
@@ -2004,15 +2004,14 @@ void learned_something_new(hints_event_type seen_what, coord_def gc)
break;
case HINT_MULTI_PICKUP:
- text << "There are a lot of items here. You can pick them up one by one, "
- "but you can also choose them from a menu: type <w>%</w><w>%</w> "
+ text << "There are a lot of items here. You choose what to pick up "
+ "from a menu: type <w>%</w> "
#ifdef USE_TILE
"or <w>click</w> on the player doll "
#endif
"to enter the pickup menu. To leave the menu, confirm your "
"selection with <w>Enter</w>.";
cmd.push_back(CMD_PICKUP);
- cmd.push_back(CMD_PICKUP);
break;
case HINT_HEAVY_LOAD:
@@ -3018,10 +3017,10 @@ string hints_skills_info()
text << "<" << colour_to_str(channel_to_colour(MSGCH_TUTORIAL)) << ">";
string broken = "This screen shows the skill set of your character. "
"The number next to the skill is your current level, the higher the "
- "better. The <brown>brown percent value</brows> shows how much "
+ "better. The <brown>brown percent value</brown> shows how much "
"experience is allocated to go towards that skill. "
"You can toggle which skills to train by "
- "pressing their slot letters. A <darkgrey>greyish</darkgrey> skill "
+ "pressing their slot letters. A <darkgrey>grey</darkgrey> skill "
"will not be trained and ease the training of others. "
"Press <w>!</w> to learn about skill training and <w>?</w> to read "
"your skills' descriptions.";