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authorChris Campbell <chriscampbell89@gmail.com>2013-05-01 18:08:20 +0100
committerChris Campbell <chriscampbell89@gmail.com>2013-05-01 18:09:24 +0100
commitead7fdf0c4338cc0e03bd723cf31b05f93f21a2a (patch)
tree2d0bf8c4b7b43a25da2db13389db9decbf62faa6 /crawl-ref/source/hints.cc
parent5f6654997f702bd940ea8c513e7d876e878ece63 (diff)
downloadcrawl-ref-ead7fdf0c4338cc0e03bd723cf31b05f93f21a2a.tar.gz
crawl-ref-ead7fdf0c4338cc0e03bd723cf31b05f93f21a2a.zip
Fix some hints mode messages
There are almost definitely more that need fixing still!
Diffstat (limited to 'crawl-ref/source/hints.cc')
-rw-r--r--crawl-ref/source/hints.cc16
1 files changed, 8 insertions, 8 deletions
diff --git a/crawl-ref/source/hints.cc b/crawl-ref/source/hints.cc
index 8b6dc4cf94..6e864178c5 100644
--- a/crawl-ref/source/hints.cc
+++ b/crawl-ref/source/hints.cc
@@ -1394,7 +1394,7 @@ void learned_something_new(hints_event_type seen_what, coord_def gc)
if (found != string::npos)
glyph.replace(found, 1, "percent");
text << glyph;
- text << " </console> is a corpse.";
+ text << "</console> is a corpse.";
#ifdef USE_TILE
tiles.place_cursor(CURSOR_TUTORIAL, gc);
tiles.add_text_tag(TAG_TUTORIAL, mitm[i].name(DESC_A), gc);
@@ -1582,9 +1582,9 @@ void learned_something_new(hints_event_type seen_what, coord_def gc)
#endif
text << "are some kind of escape hatch. You can use them to "
"quickly leave a level with <w>%</w> and <w>%</w>, "
- "respectively "
+ "respectively"
#ifdef USE_TILE
- "(or by using your <w>left mouse button</w> in combination "
+ " (or by using your <w>left mouse button</w> in combination "
"with the <w>Shift key</w>)"
#endif
", but will usually be unable to return right away.";
@@ -1902,7 +1902,7 @@ void learned_something_new(hints_event_type seen_what, coord_def gc)
text << "One of your skills just passed a whole integer point. The "
"skills you use are automatically trained whenever you gain "
"experience (by killing monsters). By default, experience goes "
- "towards skill you actively use, although you may choose "
+ "towards skills you actively use, although you may choose "
"otherwise. To view or manage your skill set, type <w>%</w>.";
cmd.push_back(CMD_DISPLAY_SKILLS);
@@ -2114,9 +2114,9 @@ void learned_something_new(hints_event_type seen_what, coord_def gc)
}
text << "One or more of the chunks or corpses you carry has started "
"to rot. Few species can digest these, so you might just as "
- "well <w>%</w>rop them now."
+ "well <w>%</w>rop them now. "
"When selecting items from a menu, there's a shortcut "
- "(<w>&</w>) to select all items in your inventory at once "
+ "(<w>,</w>) to select all items in your inventory at once "
"that are useless to you.";
cmd.push_back(CMD_DROP);
break;
@@ -3581,7 +3581,7 @@ void hints_describe_item(const item_def &item)
if (item.sub_type == FOOD_CHUNK)
{
ostr << "Note that most species refuse to eat raw meat "
- "unless really hungry. ";
+ "unless hungry. ";
if (food_is_rotten(item))
{
@@ -3778,7 +3778,7 @@ void hints_describe_item(const item_def &item)
{
ostr << ", or offered as a sacrifice to "
<< god_name(you.religion)
- << " <w>%</w>raying over them.";
+ << " by <w>%</w>raying over them";
cmd.push_back(CMD_PRAY);
}
ostr << ". ";