summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/initfile.cc
diff options
context:
space:
mode:
authorontoclasm <yokomeshi@gmail.com>2014-07-17 16:32:06 +0100
committerontoclasm <yokomeshi@gmail.com>2014-07-17 16:48:28 +0100
commit50602807d25a4381f9af7b85985fa404a4700a96 (patch)
treeac42e7b162ae425690ed07109071a0cd6d100f73 /crawl-ref/source/initfile.cc
parente2d3cf676d586bd66dc773e8cab7060aba9f62ed (diff)
downloadcrawl-ref-50602807d25a4381f9af7b85985fa404a4700a96.tar.gz
crawl-ref-50602807d25a4381f9af7b85985fa404a4700a96.zip
Add an option to show player as a monster tile
Setting tile_show_player_species replaces the normal doll with the player's race's monster tile.
Diffstat (limited to 'crawl-ref/source/initfile.cc')
-rw-r--r--crawl-ref/source/initfile.cc3
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/initfile.cc b/crawl-ref/source/initfile.cc
index 94782bb1ed..111c65ab4d 100644
--- a/crawl-ref/source/initfile.cc
+++ b/crawl-ref/source/initfile.cc
@@ -1056,6 +1056,7 @@ void game_options::reset_options()
tile_water_anim = true;
#endif
tile_misc_anim = true;
+ tile_show_player_species = false;
#endif
#ifdef USE_TILE_WEB
@@ -3510,6 +3511,7 @@ void game_options::read_option_line(const string &str, bool runscript)
else BOOL_OPTION(tile_show_demon_tier);
else BOOL_OPTION(tile_water_anim);
else BOOL_OPTION(tile_misc_anim);
+ else BOOL_OPTION(tile_show_player_species);
else LIST_OPTION(tile_layout_priority);
else if (key == "tile_tag_pref")
tile_tag_pref = _str_to_tag_pref(field.c_str());
@@ -4218,6 +4220,7 @@ void game_options::write_webtiles_options(const string& name)
tiles.json_write_bool("tile_filter_scaling", Options.tile_filter_scaling);
tiles.json_write_bool("tile_water_anim", Options.tile_water_anim);
tiles.json_write_bool("tile_misc_anim", Options.tile_misc_anim);
+ tiles.json_write_bool("tile_show_player_species", Options.tile_show_player_species);
tiles.json_write_bool("tile_realtime_anim", Options.tile_realtime_anim);
tiles.json_write_bool("tile_level_map_hide_messages",
Options.tile_level_map_hide_messages);