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author | Shmuale Mark <shm.mark@gmail.com> | 2014-04-10 14:21:22 -0400 |
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committer | Shmuale Mark <shm.mark@gmail.com> | 2014-04-17 13:29:49 -0400 |
commit | e5ebe08aa633c862a0352f92b1354febdf3881a0 (patch) | |
tree | 7a829d81db682533d9326cfbc8000202d004ae07 /crawl-ref/source/initfile.cc | |
parent | 3a74de583ef27cd1ccc8524d0145ec685f8357ca (diff) | |
download | crawl-ref-e5ebe08aa633c862a0352f92b1354febdf3881a0.tar.gz crawl-ref-e5ebe08aa633c862a0352f92b1354febdf3881a0.zip |
Replace easy_open with travel_open_doors.
If set to false, travel will stop in front of doors (much like the
previous behavior if easy_open was set to false).
Diffstat (limited to 'crawl-ref/source/initfile.cc')
-rw-r--r-- | crawl-ref/source/initfile.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/initfile.cc b/crawl-ref/source/initfile.cc index 4763e5de30..5f566ce374 100644 --- a/crawl-ref/source/initfile.cc +++ b/crawl-ref/source/initfile.cc @@ -802,7 +802,7 @@ void game_options::reset_options() show_inventory_weights = MB_MAYBE; show_uncursed = true; - easy_open = true; + travel_open_doors = true; easy_unequip = true; equip_unequip = false; confirm_butcher = CONFIRM_AUTO; @@ -2451,7 +2451,7 @@ void game_options::read_option_line(const string &str, bool runscript) } else BOOL_OPTION(easy_quit_item_prompts); else BOOL_OPTION_NAMED("easy_quit_item_lists", easy_quit_item_prompts); - else BOOL_OPTION(easy_open); + else BOOL_OPTION(travel_open_doors); else BOOL_OPTION(easy_unequip); else BOOL_OPTION(equip_unequip); else BOOL_OPTION_NAMED("easy_armour", easy_unequip); |