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author | Raphael Langella <raphael.langella@gmail.com> | 2012-06-09 16:40:26 +0200 |
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committer | Raphael Langella <raphael.langella@gmail.com> | 2012-06-09 17:45:17 +0200 |
commit | 4a50efb578a07cede12868b876d8fb344efbc69a (patch) | |
tree | 7455eea3bc42030ec2141d1d850b6d350b192a4c /crawl-ref/source/invent.h | |
parent | 5f724f648c4215c2a7321a1c7b7746f8f3d206ee (diff) | |
download | crawl-ref-4a50efb578a07cede12868b876d8fb344efbc69a.tar.gz crawl-ref-4a50efb578a07cede12868b876d8fb344efbc69a.zip |
Formatting fixes.
Diffstat (limited to 'crawl-ref/source/invent.h')
-rw-r--r-- | crawl-ref/source/invent.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/invent.h b/crawl-ref/source/invent.h index f743f192a2..52a93855db 100644 --- a/crawl-ref/source/invent.h +++ b/crawl-ref/source/invent.h @@ -143,7 +143,8 @@ public: // for each MenuEntry added. // NOTE: Does not set menu title, ever! You *must* set the title explicitly menu_letter load_items(const std::vector<const item_def*> &items, - MenuEntry *(*procfn)(MenuEntry *me) = NULL, menu_letter ckey = 'a'); + MenuEntry *(*procfn)(MenuEntry *me) = NULL, + menu_letter ckey = 'a'); // Loads items from the player's inventory into the menu, and sets the // title to the stock title. If "procfn" is provided, it'll be called for |