diff options
author | Adam Borowski <kilobyte@angband.pl> | 2011-09-16 14:54:10 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2011-09-16 16:33:12 +0200 |
commit | ae53c24cfd6c9339d9a883f088134e976c27e03b (patch) | |
tree | 0a42e6d977e871c0509acb4b1fff4bdd97ad0e46 /crawl-ref/source/invent.h | |
parent | b9db255f46bfc2f8133f9a5ca8005ba4e181ff30 (diff) | |
download | crawl-ref-ae53c24cfd6c9339d9a883f088134e976c27e03b.tar.gz crawl-ref-ae53c24cfd6c9339d9a883f088134e976c27e03b.zip |
Make Cheibriados' slowness passive.
This deals with problems with races with few or no slots that can be
ponderified, removes the problem of Octopodes shedding all their slowness
in 20 aut, and fixes the issue of losing +5 to all stats just to bad luck
hunting for that glove or hat.
There's a buff in that Cheibriadites may now use randarts, and nerf in that
they can no longer disrobe to gain speed.
Items ponderified with the ability is reverted to their normal state
(enchantable, corrodeable, ...), ponderousness goes back to its old status
of a very bad platemail brand / unrand property. You may at most use it
for a miniscule speed-up in gaining Chei's piety -- and even that I consider
to be bad. After all, a lazy person would do anything but exercise wearing
overencumbering armour.
Diffstat (limited to 'crawl-ref/source/invent.h')
-rw-r--r-- | crawl-ref/source/invent.h | 33 |
1 files changed, 16 insertions, 17 deletions
diff --git a/crawl-ref/source/invent.h b/crawl-ref/source/invent.h index a5ee7be451..6d12d06633 100644 --- a/crawl-ref/source/invent.h +++ b/crawl-ref/source/invent.h @@ -15,23 +15,22 @@ enum object_selector { - OSEL_ANY = -1, - OSEL_WIELD = -2, - OSEL_UNIDENT = -3, - OSEL_EQUIP = -4, - OSEL_RECHARGE = -5, - OSEL_ENCH_ARM = -6, - OSEL_VAMP_EAT = -7, - OSEL_DRAW_DECK = -8, - OSEL_THROWABLE = -9, - OSEL_BUTCHERY = -10, - OSEL_EVOKABLE = -11, - OSEL_WORN_ARMOUR = -12, - OSEL_FRUIT = -13, - OSEL_PONDER_ARM = -14, - OSEL_CURSED_WORN = -15, - OSEL_UNCURSED_WORN_ARMOUR = -16, - OSEL_UNCURSED_WORN_JEWELLERY = -17 + OSEL_ANY = -1, + OSEL_WIELD = -2, + OSEL_UNIDENT = -3, + OSEL_EQUIP = -4, + OSEL_RECHARGE = -5, + OSEL_ENCH_ARM = -6, + OSEL_VAMP_EAT = -7, + OSEL_DRAW_DECK = -8, + OSEL_THROWABLE = -9, + OSEL_BUTCHERY = -10, + OSEL_EVOKABLE = -11, + OSEL_WORN_ARMOUR = -12, + OSEL_FRUIT = -13, + OSEL_CURSED_WORN = -14, + OSEL_UNCURSED_WORN_ARMOUR = -15, + OSEL_UNCURSED_WORN_JEWELLERY = -16, }; #define SLOT_BARE_HANDS -2 |