diff options
author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-09-15 15:33:21 +0000 |
---|---|---|
committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-09-15 15:33:21 +0000 |
commit | 1a2eb5c482d9754544d267ff71bbec4c7411ab60 (patch) | |
tree | f2da0a7ee403c20482963f0ea670b8a0438c9138 /crawl-ref/source/it_use2.cc | |
parent | 2072d2654f4f2dc65110a8b3f221ab731bea2f28 (diff) | |
download | crawl-ref-1a2eb5c482d9754544d267ff71bbec4c7411ab60.tar.gz crawl-ref-1a2eb5c482d9754544d267ff71bbec4c7411ab60.zip |
Fixed a bug that made silence last forever. This also meant
moving "Your hearing returns." where it belongs, thus
fixing 1773460.
I also moved a couple of messages (namely weapon noises, and
hell effects) into MSGCH_TALK and MSGCH_SOUND, both of which
now are ignored as travel stoppers. I didn't check all
instances of potential talk and noises, but if there are
cases where we want a message to always stop resting, we
could move the message in question to MSGCH_WARN or
MSGCH_MONSTER_SPELL. Conversely, there's probably lots of
stuff around that could also get ignored.
Users can still specify messages in stop_travel that will
interrupt both rest and travel. (There's currently no
distinction, and I made no changes on that account.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2089 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/it_use2.cc')
-rw-r--r-- | crawl-ref/source/it_use2.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/it_use2.cc b/crawl-ref/source/it_use2.cc index de7f018b9d..d05bc34b02 100644 --- a/crawl-ref/source/it_use2.cc +++ b/crawl-ref/source/it_use2.cc @@ -383,7 +383,7 @@ void unwield_item(bool showMsgs) { case SPWPN_SINGING_SWORD: if (showMsgs) - mpr("The Singing Sword sighs."); + mpr("The Singing Sword sighs.", MSGCH_TALK); break; case SPWPN_WRATH_OF_TROG: if (showMsgs) |