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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-12-08 20:15:03 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-12-08 20:15:03 +0000 |
commit | 8cbb227becdc172839b901aedf972022dc73118d (patch) | |
tree | 0bd26e8356d53ebe455ae21bdc391e7adb79beb9 /crawl-ref/source/item_use.cc | |
parent | 504342b26a04cf2e33cb49b61d721ee483f5c68b (diff) | |
download | crawl-ref-8cbb227becdc172839b901aedf972022dc73118d.tar.gz crawl-ref-8cbb227becdc172839b901aedf972022dc73118d.zip |
Apply a bunch of trunk commits, mostly by Haran, namely:
6766 (partly), 6834 (partly), 6867, 6892, 6903, 6906, 6908, 6909,
6927, 6928, 6929, 6943, 6945, 6946
* Message/description tweaks.
* Fix enchanting hides not updating AC.
* Fix incorrect score calculation.
* All 't' commands now take a turn.
* Don't prompt when swapping into dangerous terrain.
* Fix backwards stealth check.
* Fix off-by-1 error when selecting starting weapon.
* Lichform discards holy wrath weapons.
* Reinitialise zap counter for recharged wands, mention charges.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@7786 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/item_use.cc')
-rw-r--r-- | crawl-ref/source/item_use.cc | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc index 9d16c2914a..32be70e0d3 100644 --- a/crawl-ref/source/item_use.cc +++ b/crawl-ref/source/item_use.cc @@ -3554,6 +3554,9 @@ void zap_wand( int slot ) // Take off a charge. wand.plus--; + // Zap counts count from the last recharge. + if (wand.plus2 == ZAPCOUNT_RECHARGED) + wand.plus2 = 0; // Increment zap count. if (wand.plus2 >= 0) wand.plus2++; @@ -4057,9 +4060,9 @@ bool enchant_armour( int &ac_change, bool quiet, item_def &arm ) arm.name(DESC_CAP_YOUR).c_str()); } - ac_change = arm.plus; + ac_change = property(arm, PARM_AC); hide2armour(arm); - ac_change = arm.plus - ac_change; + ac_change = property(arm, PARM_AC) - ac_change; if (is_cursed) do_uncurse_item( arm ); |