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authorChris Oelmueller <chris.oelmueller@gmail.com>2014-02-12 19:32:20 +0100
committerChris Campbell <chriscampbell89@gmail.com>2014-03-06 08:00:41 +0000
commit49e238f2a21cc04e99c3c945041b9d7e274b07b4 (patch)
treefb9c8db4f2a8feab049df88e63cdc404d2a5cf61 /crawl-ref/source/itemname.h
parent12b0153de6c791cdc964519012ee819591b7a6f8 (diff)
downloadcrawl-ref-49e238f2a21cc04e99c3c945041b9d7e274b07b4.tar.gz
crawl-ref-49e238f2a21cc04e99c3c945041b9d7e274b07b4.zip
Don't generate racial armour
[It had much the same problems as racial weapons, with only very slightly more significant effects. Some of the old effects of racial armour could potentially be rethought and made into a new armour ego. Beogh still gives a (slightly smaller than before) bonus for armour use, without the orcish requirement. -MarvinPA]
Diffstat (limited to 'crawl-ref/source/itemname.h')
-rw-r--r--crawl-ref/source/itemname.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/itemname.h b/crawl-ref/source/itemname.h
index c3e46bed15..80a81b150c 100644
--- a/crawl-ref/source/itemname.h
+++ b/crawl-ref/source/itemname.h
@@ -81,8 +81,6 @@ enum
bool is_vowel(const ucs_t chr);
-const char* racial_description_string(const item_def& item, bool terse = false);
-
void check_item_knowledge(bool unknown_items = false);
void display_runes();