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authorRobert Vollmert <rvollmert@gmx.net>2010-03-04 13:45:53 +0100
committerRobert Vollmert <rvollmert@gmx.net>2010-03-04 13:51:20 +0100
commit6b7ee2f4b2139de6a0463bdf59b403a4f537ab7f (patch)
treee0ca113b8d2eba711748c8bcecf99e753c85279e /crawl-ref/source/itemname.h
parenta1c3eff7ac2b7f255b24a31198f9628d87ea4fff (diff)
downloadcrawl-ref-6b7ee2f4b2139de6a0463bdf59b403a4f537ab7f.tar.gz
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Merge ammo brand naming from name_aux and missile_brand_name.
This also changes terse descriptions to put all brands at the end and join it with runed: 29 darts (flame, runed) 15 needles (curare) And the "runed" is put before the prefix brand: 28 runed exploding darts instead of 28 exploding runed darts
Diffstat (limited to 'crawl-ref/source/itemname.h')
-rw-r--r--crawl-ref/source/itemname.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/itemname.h b/crawl-ref/source/itemname.h
index b233cd1318..da0dd172c4 100644
--- a/crawl-ref/source/itemname.h
+++ b/crawl-ref/source/itemname.h
@@ -98,7 +98,6 @@ std::string make_name(unsigned long seed, bool all_caps, int maxlen = -1,
const char* weapon_brand_name(const item_def& item, bool terse);
const char* armour_ego_name(const item_def& item, bool terse);
-const char* missile_brand_name (const item_def& item);
void init_properties();