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authorShmuale Mark <shm.mark@gmail.com>2014-05-28 21:43:43 -0400
committerShmuale Mark <shm.mark@gmail.com>2014-05-29 09:59:40 -0400
commitacbb2f26ced31528e5504c1a5e03bbb9c34aebf4 (patch)
treebed233c8a8d4e435e37bbd6cdc756f20594130e2 /crawl-ref/source/itemprop-enum.h
parentb883f3e774ad3177d647f0763aaf09709a27aaf0 (diff)
downloadcrawl-ref-acbb2f26ced31528e5504c1a5e03bbb9c34aebf4.tar.gz
crawl-ref-acbb2f26ced31528e5504c1a5e03bbb9c34aebf4.zip
Give Beogh a chance to upgrade armour of orc friends.
I'm really not sure what a good chance would be, but I think that given the number of monsters your orcs will kill, a high rate will get them all wearing large shields and plate too quickly. This might be paranoia, and HD/250 could end up being way too low.
Diffstat (limited to 'crawl-ref/source/itemprop-enum.h')
-rw-r--r--crawl-ref/source/itemprop-enum.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/itemprop-enum.h b/crawl-ref/source/itemprop-enum.h
index 5b0d1ba40c..7f7538d604 100644
--- a/crawl-ref/source/itemprop-enum.h
+++ b/crawl-ref/source/itemprop-enum.h
@@ -4,11 +4,13 @@
enum armour_type
{
ARM_ROBE,
+ ARM_FIRST_MUNDANE_BODY = ARM_ROBE,
ARM_LEATHER_ARMOUR,
ARM_RING_MAIL,
ARM_SCALE_MAIL,
ARM_CHAIN_MAIL,
ARM_PLATE_ARMOUR,
+ ARM_LAST_MUNDANE_BODY = ARM_PLATE_ARMOUR,
ARM_CLOAK,