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author | Steve Melenchuk <smelenchuk@gmail.com> | 2013-09-25 14:16:48 -0600 |
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committer | Steve Melenchuk <smelenchuk@gmail.com> | 2013-09-25 14:19:33 -0600 |
commit | f0b6e91ee5c211a07665686b08daecd5027d4253 (patch) | |
tree | 94b005969ff4229beb13278e0c0e52d36e032c25 /crawl-ref/source/itemprop-enum.h | |
parent | cabdcbae2caa2cb906db2dbddb0123878fbc2ce4 (diff) | |
download | crawl-ref-f0b6e91ee5c211a07665686b08daecd5027d4253.tar.gz crawl-ref-f0b6e91ee5c211a07665686b08daecd5027d4253.zip |
Unify NG thrown weapon handling; give small throwers tomahawks.
That is, small species that would otherwise get javelins for a throwing
weapon now get tomahawks instead of darts; this impacts spriggan,
halfling, and kobold hunters, arcane markspeople, and gladiators.
Enchanters and warpers still get darts.
Where the base class would get five javelins, small throwers get eight
tomahawks (~= 10/6 * 5, the 10 and 6 being the damage of javelins and
tomahawks respectively), and where the base class would get six
javelins, the small thrower gets ten. Gladiators get six (they used to
get 15 darts, whereas the base amount was 20, so this keeps it as 3/4
the base amount).
Diffstat (limited to 'crawl-ref/source/itemprop-enum.h')
-rw-r--r-- | crawl-ref/source/itemprop-enum.h | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/crawl-ref/source/itemprop-enum.h b/crawl-ref/source/itemprop-enum.h index 9463811f1d..1493987ce8 100644 --- a/crawl-ref/source/itemprop-enum.h +++ b/crawl-ref/source/itemprop-enum.h @@ -511,11 +511,8 @@ enum weapon_type WPN_RANDOM, WPN_VIABLE, -// thrown weapons (for hunter weapon selection) +// thrown weapons (for hunter weapon selection) - rocks, javelins, tomahawks WPN_THROWN, - WPN_ROCKS, - WPN_JAVELINS, - WPN_DARTS, }; enum weapon_property_type |