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author | Shmuale Mark <shm.mark@gmail.com> | 2014-07-10 08:26:52 -0400 |
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committer | Shmuale Mark <shm.mark@gmail.com> | 2014-07-10 08:26:52 -0400 |
commit | 7d7c4397ac8865f68d274a6b94a4e8526ea9943f (patch) | |
tree | 87d7b5c17d172bf180c60e57582408b9771fe733 /crawl-ref/source/itemprop.cc | |
parent | cca29d12c23b572bd8357198eda10accad00ac45 (diff) | |
download | crawl-ref-7d7c4397ac8865f68d274a6b94a4e8526ea9943f.tar.gz crawl-ref-7d7c4397ac8865f68d274a6b94a4e8526ea9943f.zip |
Comment fixes.
Diffstat (limited to 'crawl-ref/source/itemprop.cc')
-rw-r--r-- | crawl-ref/source/itemprop.cc | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/crawl-ref/source/itemprop.cc b/crawl-ref/source/itemprop.cc index 86cd709c34..2a6ea26d81 100644 --- a/crawl-ref/source/itemprop.cc +++ b/crawl-ref/source/itemprop.cc @@ -1417,7 +1417,7 @@ hands_reqd_type hands_reqd(const actor* ac, object_class_type base_type, int sub /** * Is the provided type a kind of giant club? * - * @param wpn_type The type of weapon under consideration. + * @param wpn_type The weapon_type under consideration. * @return Whether it's a kind of giant club. */ bool is_giant_club_type(int wpn_type) @@ -1429,7 +1429,7 @@ bool is_giant_club_type(int wpn_type) /** * Is the provided type a kind of ranged weapon? * - * @param wpn_type The type of weapon under consideration. + * @param wpn_type The weapon_type under consideration. * @return Whether it's a kind of launcher. */ bool is_ranged_weapon_type(int wpn_type) @@ -1440,7 +1440,7 @@ bool is_ranged_weapon_type(int wpn_type) /** * Is the provided type a kind of demon weapon? * - * @param wpn_type The type of weapon under consideration. + * @param wpn_type The weapon_type under consideration. * @return Whether it's a kind of demon weapon. */ bool is_demonic_weapon_type(int wpn_type) @@ -1453,7 +1453,7 @@ bool is_demonic_weapon_type(int wpn_type) /** * Is the provided type a kind of blessed weapon? * - * @param wpn_type The type of weapon under consideration. + * @param wpn_type The weapon_type under consideration. * @return Whether it's a kind of blessed weapon. */ bool is_blessed_weapon_type(int wpn_type) @@ -1462,10 +1462,10 @@ bool is_blessed_weapon_type(int wpn_type) } /** - * Is the weapon type provided magic (& can't be generated in a usual way?) + * Is the weapon type provided magical (& can't be generated in a usual way)? * (I.e., magic staffs & rods.) * - * @param wpn_type The type of weapon under consideration. + * @param wpn_type The weapon_type under consideration. * @return Whether it's a magic staff or rod. */ bool is_magic_weapon_type(int wpn_type) @@ -1476,8 +1476,8 @@ bool is_magic_weapon_type(int wpn_type) /** * Is the provided item a demon weapon? * - * @param wpn_type The item under consideration. - * @return Whether the given item is a demon weapon. + * @param item The item under consideration. + * @return Whether the given item is a demon weapon. */ bool is_demonic(const item_def &item) { @@ -1488,8 +1488,8 @@ bool is_demonic(const item_def &item) /** * Is the provided item a blessed weapon? (Not just holy wrath.) * - * @param wpn_type The item under consideration. - * @return Whether the given item is a blessed weapon. + * @param item The item under consideration. + * @return Whether the given item is a blessed weapon. */ bool is_blessed(const item_def &item) { |