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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-11-06 23:46:55 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-11-06 23:46:55 +0000
commit3f69a6bffb46e58209cd7f9d6b4227eb5199ee9a (patch)
tree4aab02b2a9b7133bef8e541d39c7e8dbf0943580 /crawl-ref/source/itemprop.h
parent0b9c0abba327044420048f6318b829a5900f6d3f (diff)
downloadcrawl-ref-3f69a6bffb46e58209cd7f9d6b4227eb5199ee9a.tar.gz
crawl-ref-3f69a6bffb46e58209cd7f9d6b4227eb5199ee9a.zip
Massive rewrite of makeitem.cc. Might be buggy.
Fixed some old bugs, e.g. double reroll of =oCT. items() now respects force_type more often. As a side effect, acquirement is less likely to give randart jewellery or armour. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2777 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/itemprop.h')
-rw-r--r--crawl-ref/source/itemprop.h9
1 files changed, 2 insertions, 7 deletions
diff --git a/crawl-ref/source/itemprop.h b/crawl-ref/source/itemprop.h
index 352f8aac9b..07848add5e 100644
--- a/crawl-ref/source/itemprop.h
+++ b/crawl-ref/source/itemprop.h
@@ -119,7 +119,7 @@ enum brand_type // equivalent to (you.inv[].special or mitm[].special) % 30
SPWPN_KNIFE_OF_ACCURACY,
SPWPN_STAFF_OF_OLGREB,
SPWPN_VAMPIRES_TOOTH,
- SPWPN_STAFF_OF_WUCAD_MU // 195
+ SPWPN_STAFF_OF_WUCAD_MU // 195, must be last (see randart.cc)
};
enum corpse_type
@@ -339,12 +339,7 @@ enum special_armour_type
SPARM_RESISTANCE, // 15
SPARM_POSITIVE_ENERGY,
SPARM_ARCHMAGI,
- SPARM_PRESERVATION, // 18
- SPARM_RANDART_I = 25, // must remain at 25 for now - how high do they go? {dlb}
- SPARM_RANDART_II = 26, // 26
- SPARM_RANDART_III = 27, // 27
- SPARM_RANDART_IV = 28, // 28
- SPARM_RANDART_V = 29 // 29 - highest value found thus far {dlb}
+ SPARM_PRESERVATION // 18
};
enum special_missile_type // to separate from weapons in general {dlb}