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author | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-07-10 21:08:23 -0700 |
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committer | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-07-10 22:57:26 -0700 |
commit | 7eaa6eb283b06be6c1441215e634d4566c99257f (patch) | |
tree | 9ceafbfda2bc978f9fcacedb536a0cd1d8e2fc22 /crawl-ref/source/itemprop.h | |
parent | 1cf06be6ea1471d9273a24fb7f95bde6938b7d3c (diff) | |
download | crawl-ref-7eaa6eb283b06be6c1441215e634d4566c99257f.tar.gz crawl-ref-7eaa6eb283b06be6c1441215e634d4566c99257f.zip |
Refactor
Make is_range_weapon and is_ranged_weapon_type use the same code.
Diffstat (limited to 'crawl-ref/source/itemprop.h')
-rw-r--r-- | crawl-ref/source/itemprop.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/itemprop.h b/crawl-ref/source/itemprop.h index e3620ceda5..9a4e8a5d26 100644 --- a/crawl-ref/source/itemprop.h +++ b/crawl-ref/source/itemprop.h @@ -91,6 +91,7 @@ bool is_blessed_weapon_type(int wpn_type) IMMUTABLE; bool is_demonic_weapon_type(int wpn_type) IMMUTABLE; bool is_magic_weapon_type(int wpn_type) IMMUTABLE; +bool is_melee_weapon(const item_def &weapon) PURE; bool is_demonic(const item_def &item) PURE; bool is_blessed(const item_def &item) PURE; bool is_blessed_convertible(const item_def &item) PURE; @@ -123,7 +124,7 @@ bool is_throwable(const actor *actor, const item_def &wpn, bool force = false) PURE; launch_retval is_launched(const actor *actor, const item_def *launcher, const item_def &missile) PURE; -bool is_melee_weapon(const item_def &weapon) PURE; + reach_type weapon_reach(const item_def &item) PURE; |