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author | Florian Diebold <flodiebold@gmail.com> | 2011-10-18 19:51:41 +0200 |
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committer | Florian Diebold <flodiebold@gmail.com> | 2011-10-18 19:51:59 +0200 |
commit | 6dc2f7b687afa71b7b5de3259c2df970cc47a0f3 (patch) | |
tree | 91a4448392898e7948bb774c39b2d56cd5007b13 /crawl-ref/source/l_crawl.cc | |
parent | 4f57fd2c0a3c81342509f08b24a4e973dc03b8f1 (diff) | |
download | crawl-ref-6dc2f7b687afa71b7b5de3259c2df970cc47a0f3.tar.gz crawl-ref-6dc2f7b687afa71b7b5de3259c2df970cc47a0f3.zip |
Fix the skill menu for an experience card not showing up in Tiles.
The (preliminary) skill training caused the title to be redrawn, which
in turn made tiles switch to the normal layer (away from the
menu). Redrawing of the title is now deferred to print_stats.
This might fix #4755, but I couldn't reproduce the bug even
before the fix.
Diffstat (limited to 'crawl-ref/source/l_crawl.cc')
-rw-r--r-- | crawl-ref/source/l_crawl.cc | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/l_crawl.cc b/crawl-ref/source/l_crawl.cc index 6a769f28cf..5fe862def3 100644 --- a/crawl-ref/source/l_crawl.cc +++ b/crawl-ref/source/l_crawl.cc @@ -821,6 +821,7 @@ LUAFN(_crawl_redraw_view) LUAFN(_crawl_redraw_stats) { you.wield_change = true; + you.redraw_title = true; you.redraw_quiver = true; you.redraw_hit_points = true; you.redraw_magic_points = true; |