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authorAdam Borowski <kilobyte@angband.pl>2012-11-04 04:22:32 +0100
committerAdam Borowski <kilobyte@angband.pl>2012-11-04 05:14:46 +0100
commit6a5ee951ccc35476cf31d2109204a9eee557ddde (patch)
tree0e98f234556072d65e3ee78f2750ddde7abee3ff /crawl-ref/source/l_dgnit.cc
parentf04ddb5670f1e3ff673a3fc13b7f28b388c437eb (diff)
downloadcrawl-ref-6a5ee951ccc35476cf31d2109204a9eee557ddde.tar.gz
crawl-ref-6a5ee951ccc35476cf31d2109204a9eee557ddde.zip
Get rid of a crapload of uselessly passed level_number.
Also, get rid of one of three copies of '8'/'9' logic. Also, fix the depth of place: not being heeded for some purposes. Technically, there is one actual change: shallow items in Ziggurats had a fixed level of 27, they now use 27 + depth in Zig. Not noticeable as most nearby items use level 351 anyway.
Diffstat (limited to 'crawl-ref/source/l_dgnit.cc')
-rw-r--r--crawl-ref/source/l_dgnit.cc4
1 files changed, 1 insertions, 3 deletions
diff --git a/crawl-ref/source/l_dgnit.cc b/crawl-ref/source/l_dgnit.cc
index 8827ee7630..eed4ca7635 100644
--- a/crawl-ref/source/l_dgnit.cc
+++ b/crawl-ref/source/l_dgnit.cc
@@ -82,10 +82,8 @@ static int dgn_create_item(lua_State *ls)
COORDS(c, 1, 2);
item_list ilist = _lua_get_ilist(ls, 3);
- const int level =
- lua_isnumber(ls, 4) ? lua_tointeger(ls, 4) : env.absdepth0;
- dgn_place_multiple_items(ilist, c, level);
+ dgn_place_multiple_items(ilist, c);
link_items();
return 0;
}