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authorJohanna Ploog <j-p-e-g@users.sourceforge.net>2010-08-21 17:10:38 +0200
committerJohanna Ploog <j-p-e-g@users.sourceforge.net>2010-08-21 17:10:38 +0200
commit75401c404aec74bbc58c49081153e2365e4b9652 (patch)
tree9624c70aa722d55f0173f6846e6f4d2c97ca6d65 /crawl-ref/source/l_item.cc
parentd247c107d3665fb7f93323d53e194fdcfb3fa519 (diff)
downloadcrawl-ref-75401c404aec74bbc58c49081153e2365e4b9652.tar.gz
crawl-ref-75401c404aec74bbc58c49081153e2365e4b9652.zip
Move spells summoning monsters into a file of their own.
This also includes non-Summoning spells that nonetheless share the same functionality, such as Animate Dead or Tukima's Dance. Also, god effects etc. that summon monsters are also handled here.
Diffstat (limited to 'crawl-ref/source/l_item.cc')
-rw-r--r--crawl-ref/source/l_item.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/l_item.cc b/crawl-ref/source/l_item.cc
index 35b98159fe..e5351f9cd1 100644
--- a/crawl-ref/source/l_item.cc
+++ b/crawl-ref/source/l_item.cc
@@ -22,7 +22,7 @@
#include "output.h"
#include "player.h"
#include "skills2.h"
-#include "spells2.h"
+#include "spl-summoning.h"
#include "stuff.h"
/////////////////////////////////////////////////////////////////////