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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-22 05:17:56 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-22 05:17:56 +0000
commitd42a180a16bfde48d1b4b198db0d64c097ab93a7 (patch)
tree75e1cda9ad77f84596abe6ab49669cae35e6a563 /crawl-ref/source/libunix.cc
parente547d7f8d9b7dc26589af1e1290fa5df850722f0 (diff)
downloadcrawl-ref-d42a180a16bfde48d1b4b198db0d64c097ab93a7.tar.gz
crawl-ref-d42a180a16bfde48d1b4b198db0d64c097ab93a7.zip
Put platform dependant crash handling code into crash-X.cc files, and link
against them in the make files like libunix/libgui/etc are. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8675 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/libunix.cc')
-rw-r--r--crawl-ref/source/libunix.cc154
1 files changed, 0 insertions, 154 deletions
diff --git a/crawl-ref/source/libunix.cc b/crawl-ref/source/libunix.cc
index 8c26e5842b..99b0d2ef90 100644
--- a/crawl-ref/source/libunix.cc
+++ b/crawl-ref/source/libunix.cc
@@ -70,10 +70,6 @@ static struct termios game_term;
#include CURSES_INCLUDE_FILE
#endif
-#ifdef __GLIBC__
-#include <execinfo.h>
-#endif
-
// Globals holding current text/backg. colors
static short FG_COL = WHITE;
static short BG_COL = BLACK;
@@ -1142,154 +1138,4 @@ extern "C" {
}
}
-/////////////////////////////////////////////////////////////////////////////
-// Code for printing out debugging info on a crash.
-////////////////////////////////////////////////////////////////////////////
-static int _crash_signal = 0;
-static int _recursion_depth = 0;
-
-static void _crash_signal_handler(int sig_num)
-{
- if (crawl_state.game_crashed)
- {
- if (_recursion_depth > 0)
- return;
- _recursion_depth++;
-
- fprintf(stderr, "Recursive crash." EOL);
-
- std::string dir = (!Options.morgue_dir.empty() ? Options.morgue_dir :
- !SysEnv.crawl_dir.empty() ? SysEnv.crawl_dir
- : "");
-
- if (!dir.empty() && dir[dir.length() - 1] != FILE_SEPARATOR)
- dir += FILE_SEPARATOR;
-
- char name[180];
-
- sprintf(name, "%scrash-recursive-%s-%d.txt", dir.c_str(),
- you.your_name, (int) time(NULL));
-
- FILE* file = fopen(name, "w");
-
- if (file == NULL)
- file = stderr;
-
- write_stack_trace(file, 0);
-
- if (file != stderr)
- fclose(file);
- return;
- }
- _crash_signal = sig_num;
- crawl_state.game_crashed = true;
-
- // In case the crash dumper is unable to open a file and has to dump
- // to stderr.
-#ifndef USE_TILE
- unixcurses_shutdown();
-#endif
-
- do_crash_dump();
-
- // Now crash for real.
- signal(sig_num, SIG_DFL);
- raise(sig_num);
-}
-
-void init_crash_handler()
-{
-#if defined(USE_UNIX_SIGNALS)
-
- for (int i = 1; i <= 64; i++)
- {
-#ifdef SIGHUP_SAVE
- if (i == SIGHUP)
- continue;
-#endif
-#ifdef SIGQUIT
- if (i == SIGQUIT)
- continue;
-#endif
-#ifdef SIGINT
- if (i == SIGINT)
- continue;
-#endif
-#ifdef SIGCHLD
- if (i == SIGCHLD)
- continue;
-#endif
-#ifdef SIGTSTP
- if (i == SIGTSTP)
- continue;
-#endif
-#ifdef SIGCONT
- if (i == SIGCONT)
- continue;
-#endif
-#ifdef SIGIO
- if (i == SIGIO)
- continue;
-#endif
-#ifdef SIGPROF
- if (i == SIGPROF)
- continue;
-#endif
- if (i == SIGWINCH)
- continue;
-
- signal(i, _crash_signal_handler);
- }
-
-#endif // if defined(USE_UNIX_SIGNALS)
-}
-
-void dump_crash_info(FILE* file)
-{
- const char *name = strsignal(_crash_signal);
- if (name == NULL)
- name = "INVALID";
-
- fprintf(file, "Crash caused by signal #%d: %s" EOL, _crash_signal,
- name);
-}
-
-#ifdef __GLIBC__
-// NOTE: This should work on OS X, according to
-// http://developer.apple.com/DOCUMENTATION/DARWIN/Reference/ManPages/man3/backtrace_symbols.3.html
-
-void write_stack_trace(FILE* file, int ignore_count)
-{
- void* frames[50];
-
- int num_frames = backtrace(frames, ARRAYSZ(frames));
-
- char **symbols = backtrace_symbols(frames, num_frames);
-
- if (symbols == NULL)
- {
- fprintf(stderr, "Out of memroy." EOL);
- fprintf(file, "Out of memory." EOL);
-
- // backtrace_symbols_fd() can print out the stack trace even if
- // malloc() can't find any free memory.
- backtrace_symbols_fd(frames, num_frames, fileno(file));
- return;
- }
-
- for (int i = ignore_count; i < num_frames; i++)
- {
- fprintf(file, "%s" EOL, symbols[i]);
- }
-
- free(symbols);
-}
-#else // ifdef __GLIBC__
-void write_stack_trace(FILE* file, int ignore_count)
-{
- const char* msg = "Unable to get stack trace on this platform." EOL;
- fprintf(stderr, msg);
- fprintf(file, msg);
-}
-#endif