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author | reaverb <reaverb.Crawl@gmail.com> | 2014-05-24 01:35:42 -0400 |
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committer | reaverb <reaverb.Crawl@gmail.com> | 2014-05-24 02:06:53 -0400 |
commit | 2d06bffd5ab5043f7c4cfe67328844405078ee07 (patch) | |
tree | e8dde0ac9aaf3e002adb5255902957c191a30196 /crawl-ref/source/main.cc | |
parent | f638c35fa00d49858e26e5c095e56f24705d8408 (diff) | |
download | crawl-ref-2d06bffd5ab5043f7c4cfe67328844405078ee07.tar.gz crawl-ref-2d06bffd5ab5043f7c4cfe67328844405078ee07.zip |
Chance function(void) to function()
Diffstat (limited to 'crawl-ref/source/main.cc')
-rw-r--r-- | crawl-ref/source/main.cc | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/source/main.cc b/crawl-ref/source/main.cc index b68e045c31..8f072638d3 100644 --- a/crawl-ref/source/main.cc +++ b/crawl-ref/source/main.cc @@ -200,9 +200,9 @@ const struct coord_def Compass[9] = static void _launch_game_loop(); NORETURN static void _launch_game(); -static void _do_berserk_no_combat_penalty(void); -static void _do_searing_ray(void); -static void _input(void); +static void _do_berserk_no_combat_penalty(); +static void _do_searing_ray(); +static void _input(); static void _move_player(int move_x, int move_y); static void _move_player(coord_def move); static int _check_adjacent(dungeon_feature_type feat, coord_def& delta); @@ -233,7 +233,7 @@ static void _set_removed_types_as_identified(); static void _compile_time_asserts(); #ifdef WIZARD -static void _handle_wizard_command(void); +static void _handle_wizard_command(); #endif // @@ -855,7 +855,7 @@ static void _do_wizard_command(int wiz_command, bool silent_fail) you.turn_is_over = false; } -static void _handle_wizard_command(void) +static void _handle_wizard_command() { int wiz_command; @@ -3179,7 +3179,7 @@ static void _close_door(coord_def move) // Total penalty (including the standard one during upkeep is: // 2 5 9 14 20 27 35 44 // -static void _do_berserk_no_combat_penalty(void) +static void _do_berserk_no_combat_penalty() { // Butchering/eating a corpse will maintain a blood rage. const int delay = current_delay_action(); |