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authorreaverb <reaverb.Crawl@gmail.com>2014-05-24 01:35:42 -0400
committerreaverb <reaverb.Crawl@gmail.com>2014-05-24 02:06:53 -0400
commit2d06bffd5ab5043f7c4cfe67328844405078ee07 (patch)
treee8dde0ac9aaf3e002adb5255902957c191a30196 /crawl-ref/source/main.cc
parentf638c35fa00d49858e26e5c095e56f24705d8408 (diff)
downloadcrawl-ref-2d06bffd5ab5043f7c4cfe67328844405078ee07.tar.gz
crawl-ref-2d06bffd5ab5043f7c4cfe67328844405078ee07.zip
Chance function(void) to function()
Diffstat (limited to 'crawl-ref/source/main.cc')
-rw-r--r--crawl-ref/source/main.cc12
1 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/source/main.cc b/crawl-ref/source/main.cc
index b68e045c31..8f072638d3 100644
--- a/crawl-ref/source/main.cc
+++ b/crawl-ref/source/main.cc
@@ -200,9 +200,9 @@ const struct coord_def Compass[9] =
static void _launch_game_loop();
NORETURN static void _launch_game();
-static void _do_berserk_no_combat_penalty(void);
-static void _do_searing_ray(void);
-static void _input(void);
+static void _do_berserk_no_combat_penalty();
+static void _do_searing_ray();
+static void _input();
static void _move_player(int move_x, int move_y);
static void _move_player(coord_def move);
static int _check_adjacent(dungeon_feature_type feat, coord_def& delta);
@@ -233,7 +233,7 @@ static void _set_removed_types_as_identified();
static void _compile_time_asserts();
#ifdef WIZARD
-static void _handle_wizard_command(void);
+static void _handle_wizard_command();
#endif
//
@@ -855,7 +855,7 @@ static void _do_wizard_command(int wiz_command, bool silent_fail)
you.turn_is_over = false;
}
-static void _handle_wizard_command(void)
+static void _handle_wizard_command()
{
int wiz_command;
@@ -3179,7 +3179,7 @@ static void _close_door(coord_def move)
// Total penalty (including the standard one during upkeep is:
// 2 5 9 14 20 27 35 44
//
-static void _do_berserk_no_combat_penalty(void)
+static void _do_berserk_no_combat_penalty()
{
// Butchering/eating a corpse will maintain a blood rage.
const int delay = current_delay_action();