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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2006-11-22 08:41:20 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2006-11-22 08:41:20 +0000
commit1d0f57cbceb778139ca215cc4fcfd1584951f6dd (patch)
treecafd60c944c51fcce778aa5d6912bc548c518339 /crawl-ref/source/makefile.osx
parent6f5e187a9e5cd348296dba2fd89d2e206e775a01 (diff)
downloadcrawl-ref-1d0f57cbceb778139ca215cc4fcfd1584951f6dd.tar.gz
crawl-ref-1d0f57cbceb778139ca215cc4fcfd1584951f6dd.zip
Merged stone_soup r15:451 into trunk.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@452 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/makefile.osx')
-rw-r--r--crawl-ref/source/makefile.osx83
1 files changed, 33 insertions, 50 deletions
diff --git a/crawl-ref/source/makefile.osx b/crawl-ref/source/makefile.osx
index 7cee7c3452..69c78b127e 100644
--- a/crawl-ref/source/makefile.osx
+++ b/crawl-ref/source/makefile.osx
@@ -4,58 +4,41 @@
# Modified for Crawl Reference by $Author$ on $Date$
#
-GAME = crawl
-
-# this file contains a list of the libraries.
-# it will make a variable called OBJECTS that contains all the libraries
-include makefile.obj
-
-OBJECTS += libunix.o
-
-CXX = g++
-DELETE = rm -f
-COPY = cp
-OS_TYPE = OSX
-
-CFLAGS = -Wall -Werror -D$(OS_TYPE) $(EXTRA_FLAGS)
-
-MCHMOD = 711
-INSTALLDIR = /tmp/CRAWLTEST/testdev
-LIB = -lncurses -lstdc++
+PROJECT = Crawl.xcodeproj
+GAME = Crawl
all: $(GAME)
-install: $(GAME)
- $(COPY) $(GAME) ${INSTALLDIR}
- ${MCHMOD} ${INSTALLDIR}/$(GAME)
+# Xcode handles dependencies, so install does _not_ have to depend on building.
+install:
+ xcodebuild -project $(PROJECT) -target $(GAME) -configuration Release install
clean:
- $(DELETE) *.o
-
-distclean:
- $(DELETE) *.o
- $(DELETE) bones.*
- $(DELETE) morgue.txt
- $(DELETE) scores
- $(DELETE) $(GAME)
- $(DELETE) *.sav
- $(DELETE) core
- $(DELETE) *.0*
- $(DELETE) *.lab
-
-
-$(GAME): $(OBJECTS)
- ${CXX} ${LDFLAGS} $(INCLUDES) $(CFLAGS) $(OBJECTS) -o $(GAME) $(LIB)
-
-debug: $(OBJECTS)
- ${CXX} ${LDFLAGS} $(INCLUDES) $(CFLAGS) $(OBJECTS) -o $(GAME) $(LIB)
-
-profile: $(OBJECTS)
- ${CXX} -g -p ${LDFLAGS} $(INCLUDES) $(CFLAGS) $(OBJECTS) -o $(GAME) $(LIB)
-
-.cc.o:
- ${CXX} ${CFLAGS} $(INCLUDES) -c $< ${INCLUDE}
-
-.h.cc:
- touch $@
-
+ xcodebuild -project $(PROJECT) -target $(GAME) -configuration Release clean
+ xcodebuild -project $(PROJECT) -target $(GAME) -configuration Debug clean
+ xcodebuild -project $(PROJECT) -target $(GAME) -configuration Wizard clean
+
+distclean: clean
+ rm -f bones.*
+ rm -f morgue.txt
+ rm -f scores
+ rm -f $(GAME)
+ rm -f *.sav
+ rm -f core
+ rm -f *.0*
+ rm -f *.lab
+
+$(GAME):
+ xcodebuild -project $(PROJECT) -target $(GAME) -configuration Release build
+
+debug:
+ xcodebuild -project $(PROJECT) -target $(GAME) -configuration Debug build
+
+wizard:
+ xcodebuild -project $(PROJECT) -target $(GAME) -configuration Wizard build
+
+devel:
+ xcodebuild -project $(PROJECT) -target $(GAME) -configuration Development build
+
+devclean:
+ xcodebuild -project $(PROJECT) -target $(GAME) -configuration Development clean