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authorreaverb <reaverb.Crawl@gmail.com>2014-06-15 16:39:31 -0400
committerreaverb <reaverb.Crawl@gmail.com>2014-06-15 17:22:49 -0400
commite1f089e4d803acad323b702ff29d2f754c6d3641 (patch)
treebf5a644952ce47aa951c7b780959e0acb8f461d0 /crawl-ref/source/makeitem.cc
parent073eae0ed26fb313dbd3aa0e2cf0a5fa207a1c12 (diff)
downloadcrawl-ref-e1f089e4d803acad323b702ff29d2f754c6d3641.tar.gz
crawl-ref-e1f089e4d803acad323b702ff29d2f754c6d3641.zip
Rename "vampiricism" to "vampirism" (ChrisOelmueller, #8435)
Chris Oelmueller made an excellent patch for this, but unfortunately it was rather rotted by the time somebody decided to look at it. It was easier to recreate than update. I've also added some tiles stuff which was missed in the original patch.
Diffstat (limited to 'crawl-ref/source/makeitem.cc')
-rw-r--r--crawl-ref/source/makeitem.cc18
1 files changed, 9 insertions, 9 deletions
diff --git a/crawl-ref/source/makeitem.cc b/crawl-ref/source/makeitem.cc
index bd822a8538..95a17f7e79 100644
--- a/crawl-ref/source/makeitem.cc
+++ b/crawl-ref/source/makeitem.cc
@@ -888,7 +888,7 @@ static brand_type _determine_weapon_brand(const item_def& item, int item_level)
rc = coinflip() ? SPWPN_FLAMING : SPWPN_FREEZING;
if (one_chance_in(20))
- rc = SPWPN_VAMPIRICISM;
+ rc = SPWPN_VAMPIRISM;
// **** intentional fall through here ****
case WPN_MACE:
case WPN_GREAT_MACE:
@@ -934,7 +934,7 @@ static brand_type _determine_weapon_brand(const item_def& item, int item_level)
rc = SPWPN_DISTORTION;
if (one_chance_in(10))
- rc = SPWPN_VAMPIRICISM;
+ rc = SPWPN_VAMPIRISM;
if (one_chance_in(8))
rc = SPWPN_ELECTROCUTION;
@@ -974,7 +974,7 @@ static brand_type _determine_weapon_brand(const item_def& item, int item_level)
rc = SPWPN_ANTIMAGIC;
if (one_chance_in(10))
- rc = SPWPN_VAMPIRICISM;
+ rc = SPWPN_VAMPIRISM;
if (one_chance_in(25))
rc = SPWPN_DISTORTION;
@@ -1016,7 +1016,7 @@ static brand_type _determine_weapon_brand(const item_def& item, int item_level)
rc = SPWPN_PAIN;
if (one_chance_in(10))
- rc = SPWPN_VAMPIRICISM;
+ rc = SPWPN_VAMPIRISM;
if (one_chance_in(25))
rc = SPWPN_DISTORTION;
@@ -1048,7 +1048,7 @@ static brand_type _determine_weapon_brand(const item_def& item, int item_level)
rc = SPWPN_DISTORTION;
if (one_chance_in(10))
- rc = SPWPN_VAMPIRICISM;
+ rc = SPWPN_VAMPIRISM;
if (one_chance_in(8))
rc = SPWPN_DRAINING;
@@ -1082,7 +1082,7 @@ static brand_type _determine_weapon_brand(const item_def& item, int item_level)
rc = SPWPN_PAIN;
if (one_chance_in(10))
- rc = SPWPN_VAMPIRICISM;
+ rc = SPWPN_VAMPIRISM;
if (one_chance_in(25))
rc = SPWPN_DISTORTION;
@@ -1159,7 +1159,7 @@ static brand_type _determine_weapon_brand(const item_def& item, int item_level)
else if (one_chance_in(6))
rc = SPWPN_ELECTROCUTION;
else if (one_chance_in(5))
- rc = SPWPN_VAMPIRICISM;
+ rc = SPWPN_VAMPIRISM;
else if (one_chance_in(6))
rc = SPWPN_VENOM;
else if (one_chance_in(8))
@@ -1173,7 +1173,7 @@ static brand_type _determine_weapon_brand(const item_def& item, int item_level)
rc = SPWPN_ANTIMAGIC;
if (one_chance_in(5)) // 7.3%
- rc = SPWPN_VAMPIRICISM;
+ rc = SPWPN_VAMPIRISM;
if (one_chance_in(10)) // 4.0%
rc = SPWPN_PAIN;
@@ -1265,7 +1265,7 @@ bool is_weapon_brand_ok(int type, int brand, bool strict)
// Melee-only brands.
case SPWPN_DRAGON_SLAYING:
case SPWPN_DRAINING:
- case SPWPN_VAMPIRICISM:
+ case SPWPN_VAMPIRISM:
case SPWPN_PAIN:
case SPWPN_DISTORTION:
case SPWPN_ANTIMAGIC: