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authorAdam Borowski <kilobyte@angband.pl>2010-06-27 15:45:40 +0200
committerAdam Borowski <kilobyte@angband.pl>2010-06-27 15:45:40 +0200
commit104cb5934000ce7e2079be267fca5f95302c43f3 (patch)
tree751b7feefda5612305cc6d58587cb6733cbf4712 /crawl-ref/source/makeitem.h
parent2ae1cd3e949e583215297a2c41aa782173937590 (diff)
downloadcrawl-ref-104cb5934000ce7e2079be267fca5f95302c43f3.tar.gz
crawl-ref-104cb5934000ce7e2079be267fca5f95302c43f3.zip
Fix compilation failure on clang.
Diffstat (limited to 'crawl-ref/source/makeitem.h')
-rw-r--r--crawl-ref/source/makeitem.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/makeitem.h b/crawl-ref/source/makeitem.h
index 46c6ea5a0a..c8eccb2069 100644
--- a/crawl-ref/source/makeitem.h
+++ b/crawl-ref/source/makeitem.h
@@ -27,7 +27,7 @@ int items( int allow_uniques, object_class_type force_class, int force_type,
unsigned mapmask = 0, int force_ego = 0, int agent = -1 );
// Create a corpse item for the given monster with the supplied spec.
-class item_spec;
+struct item_spec;
enum monster_type;
int item_corpse(monster_type monster, const item_spec &ispec);