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author | Chris Oelmueller <chris.oelmueller@gmail.com> | 2014-02-12 19:32:20 +0100 |
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committer | Chris Campbell <chriscampbell89@gmail.com> | 2014-03-06 08:00:41 +0000 |
commit | 49e238f2a21cc04e99c3c945041b9d7e274b07b4 (patch) | |
tree | fb9c8db4f2a8feab049df88e63cdc404d2a5cf61 /crawl-ref/source/makeitem.h | |
parent | 12b0153de6c791cdc964519012ee819591b7a6f8 (diff) | |
download | crawl-ref-49e238f2a21cc04e99c3c945041b9d7e274b07b4.tar.gz crawl-ref-49e238f2a21cc04e99c3c945041b9d7e274b07b4.zip |
Don't generate racial armour
[It had much the same problems as racial weapons, with only very slightly more
significant effects. Some of the old effects of racial armour could potentially
be rethought and made into a new armour ego. Beogh still gives a (slightly
smaller than before) bonus for armour use, without the orcish requirement.
-MarvinPA]
Diffstat (limited to 'crawl-ref/source/makeitem.h')
-rw-r--r-- | crawl-ref/source/makeitem.h | 14 |
1 files changed, 2 insertions, 12 deletions
diff --git a/crawl-ref/source/makeitem.h b/crawl-ref/source/makeitem.h index 3f5a462b52..95c795c716 100644 --- a/crawl-ref/source/makeitem.h +++ b/crawl-ref/source/makeitem.h @@ -8,20 +8,11 @@ #include "itemprop-enum.h" -enum item_make_species_type -{ - MAKE_ITEM_ELVEN = 1, - MAKE_ITEM_DWARVEN = 2, - MAKE_ITEM_ORCISH = 3, - - MAKE_ITEM_NO_RACE = 100, - MAKE_ITEM_RANDOM_RACE = 250, -}; - int create_item_named(string name, coord_def pos, string *error); int items(bool allow_uniques, object_class_type force_class, int force_type, - bool dont_place, int item_level, int item_race, + bool dont_place, int item_level, + int rune_type = 0, uint32_t mapmask = 0, int force_ego = 0, int agent = -1, bool mundane = false); @@ -31,7 +22,6 @@ void init_rod_mp(item_def &item, int ncharges = -1, int item_level = -1); jewellery_type get_random_ring_type(); jewellery_type get_random_amulet_type(); void item_set_appearance(item_def &item); -void maybe_set_armour_race(item_def &item, int allowed, int num_rolls = 1); bool is_weapon_brand_ok(int type, int brand, bool strict); bool is_armour_brand_ok(int type, int brand, bool strict); |