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author | Adam Borowski <kilobyte@angband.pl> | 2010-10-15 01:55:59 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2010-10-15 01:55:59 +0200 |
commit | 555734fcd3aef4c83605d70d0456dda28b7b5ace (patch) | |
tree | 9c34fe5bc58d5f3d4c0a7622045adc7aa1d17a98 /crawl-ref/source/makeitem.h | |
parent | acf5187334f2cfb983a1a8de07d1e77f73e4283a (diff) | |
download | crawl-ref-555734fcd3aef4c83605d70d0456dda28b7b5ace.tar.gz crawl-ref-555734fcd3aef4c83605d70d0456dda28b7b5ace.zip |
Massive spacing fixes: "( spaces after parentheses )".
I did review it manually to find places where they made sense (like some
tables), but for a massive sed job like this there might be places that
I missed.
Diffstat (limited to 'crawl-ref/source/makeitem.h')
-rw-r--r-- | crawl-ref/source/makeitem.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/makeitem.h b/crawl-ref/source/makeitem.h index 26498f30fe..b3608905c4 100644 --- a/crawl-ref/source/makeitem.h +++ b/crawl-ref/source/makeitem.h @@ -23,9 +23,9 @@ enum item_make_species_type int create_item_named(std::string name, coord_def pos, std::string *error); -int items( int allow_uniques, object_class_type force_class, int force_type, +int items(int allow_uniques, object_class_type force_class, int force_type, bool dont_place, int item_level, int item_race, - uint32_t mapmask = 0, int force_ego = 0, int agent = -1 ); + uint32_t mapmask = 0, int force_ego = 0, int agent = -1); // Create a corpse item for the given monster with the supplied spec. struct item_spec; |