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authorAdam Borowski <kilobyte@angband.pl>2010-10-15 01:55:59 +0200
committerAdam Borowski <kilobyte@angband.pl>2010-10-15 01:55:59 +0200
commit555734fcd3aef4c83605d70d0456dda28b7b5ace (patch)
tree9c34fe5bc58d5f3d4c0a7622045adc7aa1d17a98 /crawl-ref/source/makeitem.h
parentacf5187334f2cfb983a1a8de07d1e77f73e4283a (diff)
downloadcrawl-ref-555734fcd3aef4c83605d70d0456dda28b7b5ace.tar.gz
crawl-ref-555734fcd3aef4c83605d70d0456dda28b7b5ace.zip
Massive spacing fixes: "( spaces after parentheses )".
I did review it manually to find places where they made sense (like some tables), but for a massive sed job like this there might be places that I missed.
Diffstat (limited to 'crawl-ref/source/makeitem.h')
-rw-r--r--crawl-ref/source/makeitem.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/makeitem.h b/crawl-ref/source/makeitem.h
index 26498f30fe..b3608905c4 100644
--- a/crawl-ref/source/makeitem.h
+++ b/crawl-ref/source/makeitem.h
@@ -23,9 +23,9 @@ enum item_make_species_type
int create_item_named(std::string name, coord_def pos,
std::string *error);
-int items( int allow_uniques, object_class_type force_class, int force_type,
+int items(int allow_uniques, object_class_type force_class, int force_type,
bool dont_place, int item_level, int item_race,
- uint32_t mapmask = 0, int force_ego = 0, int agent = -1 );
+ uint32_t mapmask = 0, int force_ego = 0, int agent = -1);
// Create a corpse item for the given monster with the supplied spec.
struct item_spec;