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authorAdam Borowski <kilobyte@angband.pl>2010-06-22 15:48:07 +0200
committerAdam Borowski <kilobyte@angband.pl>2010-06-23 00:21:23 +0200
commit9c8c2b421a17062f8d72e93f0f32a41ace4af54a (patch)
tree4bf1ec9c7c759024323d3700276ff1dbd2b0badd /crawl-ref/source/makeitem.h
parent1d099d6524d8abf1f5783aa41f116fc22fd4f6c6 (diff)
downloadcrawl-ref-9c8c2b421a17062f8d72e93f0f32a41ace4af54a.tar.gz
crawl-ref-9c8c2b421a17062f8d72e93f0f32a41ace4af54a.zip
Allow varying strictness of brand checks.
Usually, we want to be sure no rocks of returning, etc, get generated, but special vaults may use them.
Diffstat (limited to 'crawl-ref/source/makeitem.h')
-rw-r--r--crawl-ref/source/makeitem.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/source/makeitem.h b/crawl-ref/source/makeitem.h
index cf81e1fba7..46c6ea5a0a 100644
--- a/crawl-ref/source/makeitem.h
+++ b/crawl-ref/source/makeitem.h
@@ -40,9 +40,9 @@ armour_type get_random_body_armour_type(int level);
armour_type get_random_armour_type(int item_level);
void item_set_appearance(item_def &item);
-bool is_weapon_brand_ok(int type, int brand);
-bool is_armour_brand_ok(int type, int brand);
-bool is_missile_brand_ok(int type, int brand);
+bool is_weapon_brand_ok(int type, int brand, bool strict);
+bool is_armour_brand_ok(int type, int brand, bool strict);
+bool is_missile_brand_ok(int type, int brand, bool strict);
bool got_curare_roll(const int item_level);
void reroll_brand(item_def &item, int item_level);