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authorJohanna Ploog <j-p-e-g@users.sourceforge.net>2010-12-14 21:09:33 +0100
committerJohanna Ploog <j-p-e-g@users.sourceforge.net>2010-12-14 21:15:59 +0100
commitd94c0b0998af2ff6c44ef03f41bf245d6b31d2e8 (patch)
treee179a77d26fa176141782fe3b7c02eaa0481bcc7 /crawl-ref/source/makeitem.h
parenta12a84baaa3665efa4c201f81cdc8d67c90f0c1e (diff)
downloadcrawl-ref-d94c0b0998af2ff6c44ef03f41bf245d6b31d2e8.tar.gz
crawl-ref-d94c0b0998af2ff6c44ef03f41bf245d6b31d2e8.zip
Don't define max. wand charges in two different places.
For now, I've kept the specialcasing in makeitem.cc, though it doesn't make a lot of sense: You can get wands with 28 charges that claim in their description they can have at most 24 charges.
Diffstat (limited to 'crawl-ref/source/makeitem.h')
-rw-r--r--crawl-ref/source/makeitem.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/makeitem.h b/crawl-ref/source/makeitem.h
index b3608905c4..eabc057708 100644
--- a/crawl-ref/source/makeitem.h
+++ b/crawl-ref/source/makeitem.h
@@ -35,7 +35,6 @@ int item_corpse(monster_type monster, const item_spec &ispec);
void item_colour(item_def &item);
void init_rod_mp(item_def &item, int ncharges = -1, int item_level = -1);
-int wand_max_charges(int subtype);
jewellery_type get_random_ring_type();
jewellery_type get_random_amulet_type();
armour_type get_random_body_armour_type(int level);