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authorRaphael Langella <raphael.langella@gmail.com>2011-09-12 14:13:12 +0000
committerRaphael Langella <raphael.langella@gmail.com>2011-09-12 23:19:48 +0200
commitfe7a68d8682b3d1997bd1faa9d6035b269d1a8af (patch)
tree8ff9e5cee395c6a89ce99ba6fd00e1cc5359149d /crawl-ref/source/makeitem.h
parent00d267b850f72baf74055f8fe76185676a21bdb0 (diff)
downloadcrawl-ref-fe7a68d8682b3d1997bd1faa9d6035b269d1a8af.tar.gz
crawl-ref-fe7a68d8682b3d1997bd1faa9d6035b269d1a8af.zip
Simplify the high tier wand logic.
Diffstat (limited to 'crawl-ref/source/makeitem.h')
-rw-r--r--crawl-ref/source/makeitem.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/makeitem.h b/crawl-ref/source/makeitem.h
index 3aa069c4fb..7a60cd3703 100644
--- a/crawl-ref/source/makeitem.h
+++ b/crawl-ref/source/makeitem.h
@@ -45,7 +45,7 @@ bool got_curare_roll(const int item_level);
void reroll_brand(item_def &item, int item_level);
deck_rarity_type random_deck_rarity();
-int degrade_high_tier_wand(int type);
+bool is_high_tier_wand(int type);
#if defined(DEBUG_DIAGNOSTICS) || defined(DEBUG_TESTS)
void makeitem_tests();