diff options
author | Adam Borowski <kilobyte@angband.pl> | 2011-04-14 05:53:26 +0200 |
---|---|---|
committer | Adam Borowski <kilobyte@angband.pl> | 2011-04-14 06:12:10 +0200 |
commit | e4e38753a8d8fd2f89f4adad4eb04c31d39c9620 (patch) | |
tree | 4c4e20a1a608b3271437cdd8492e8e1d90061f20 /crawl-ref/source/map_knowledge.cc | |
parent | a3f932ef06ff6b0771dfbec135b5c8926cebf5af (diff) | |
download | crawl-ref-e4e38753a8d8fd2f89f4adad4eb04c31d39c9620.tar.gz crawl-ref-e4e38753a8d8fd2f89f4adad4eb04c31d39c9620.zip |
Give magic mapping an uniform shape.
For the scroll, it makes no sense to not affect the whole map when you
happen to stand just near an edge.
Ashenzari and the mutation were fine.
For decks and the ball, it makes no sense to see further diagonally.
Diffstat (limited to 'crawl-ref/source/map_knowledge.cc')
-rw-r--r-- | crawl-ref/source/map_knowledge.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/map_knowledge.cc b/crawl-ref/source/map_knowledge.cc index ead0b446a4..3b736e2d65 100644 --- a/crawl-ref/source/map_knowledge.cc +++ b/crawl-ref/source/map_knowledge.cc @@ -104,7 +104,7 @@ static void _automap_from(int x, int y, int mutated) magic_mapping(8 * mutated, you.religion == GOD_ASHENZARI ? 25 + you.piety / 8 : 25, true, you.religion == GOD_ASHENZARI, - true, true, coord_def(x,y)); + true, coord_def(x,y)); } } |