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author | Steve Melenchuk <smelenchuk@gmail.com> | 2014-03-31 20:38:29 -0600 |
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committer | Steve Melenchuk <smelenchuk@gmail.com> | 2014-05-07 18:23:19 -0600 |
commit | 3ef11c3138aa1a63f592fa61dfc72a86bf76e61b (patch) | |
tree | 35e8086169e95be36147449680bfa397453fefda /crawl-ref/source/map_knowledge.h | |
parent | 9351631d8478c6c4630496da9f381199f4ba8089 (diff) | |
download | crawl-ref-3ef11c3138aa1a63f592fa61dfc72a86bf76e61b.tar.gz crawl-ref-3ef11c3138aa1a63f592fa61dfc72a86bf76e61b.zip |
Gozag: gold lust.
Fighting near the gold piles of recently-defeated enemies boosts your
skills.
Diffstat (limited to 'crawl-ref/source/map_knowledge.h')
-rw-r--r-- | crawl-ref/source/map_knowledge.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/map_knowledge.h b/crawl-ref/source/map_knowledge.h index ea0d6f3c20..4be37f4005 100644 --- a/crawl-ref/source/map_knowledge.h +++ b/crawl-ref/source/map_knowledge.h @@ -51,6 +51,7 @@ struct cloud_info #define MAP_QUAD_HALOED 0X4000000 #define MAP_DISJUNCT 0X8000000 #define MAP_HOT 0x10000000 +#define MAP_GOLDEN 0x20000000 /* * A map_cell stores what the player knows about a cell. |