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authorSteve Melenchuk <smelenchuk@gmail.com>2012-08-15 12:48:51 -0600
committerSteve Melenchuk <smelenchuk@gmail.com>2012-08-15 12:48:51 -0600
commitb08aebe72ee46d028d054bf0ef8a67eb596db6d6 (patch)
tree2e0561b9c9cce51a8b820cc9f8930c3208a67bba /crawl-ref/source/map_knowledge.h
parentd62a275fae9e89ecaeb1a1d79d3830bbb0ebe8c0 (diff)
downloadcrawl-ref-b08aebe72ee46d028d054bf0ef8a67eb596db6d6.tar.gz
crawl-ref-b08aebe72ee46d028d054bf0ef8a67eb596db6d6.zip
QUAD DAMAGE emits an Orb-style glow while in effect.
It's the same radius, only all blue instead of mutagenic.
Diffstat (limited to 'crawl-ref/source/map_knowledge.h')
-rw-r--r--crawl-ref/source/map_knowledge.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/map_knowledge.h b/crawl-ref/source/map_knowledge.h
index 82ee2e57bd..ad63732fdb 100644
--- a/crawl-ref/source/map_knowledge.h
+++ b/crawl-ref/source/map_knowledge.h
@@ -48,6 +48,7 @@ struct cloud_info
#define MAP_ORB_HALOED 0x800000
#define MAP_UMBRAED 0x1000000
#define MAP_SUPPRESSED 0X2000000
+#define MAP_QUAD_HALOED 0X4000000
/*
* A map_cell stores what the player knows about a cell.