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authorAdam Borowski <kilobyte@angband.pl>2012-11-04 04:47:01 +0100
committerAdam Borowski <kilobyte@angband.pl>2012-11-04 05:14:46 +0100
commit83f7cf7989a028a78c90a41e445a1d9826186d62 (patch)
treeea0d65bbd436e15504611c00e6e13d89d1fe3a61 /crawl-ref/source/mapdef.h
parent6a5ee951ccc35476cf31d2109204a9eee557ddde (diff)
downloadcrawl-ref-83f7cf7989a028a78c90a41e445a1d9826186d62.tar.gz
crawl-ref-83f7cf7989a028a78c90a41e445a1d9826186d62.zip
Rename mons_spec.mlevel to ood, as it's used only for '8' and '9'.
Also, remove the vault monster tag lev: which has never been used.
Diffstat (limited to 'crawl-ref/source/mapdef.h')
-rw-r--r--crawl-ref/source/mapdef.h10
1 files changed, 4 insertions, 6 deletions
diff --git a/crawl-ref/source/mapdef.h b/crawl-ref/source/mapdef.h
index f213c606ee..20046d42f9 100644
--- a/crawl-ref/source/mapdef.h
+++ b/crawl-ref/source/mapdef.h
@@ -635,7 +635,7 @@ class mons_spec
mon_attitude_type attitude;
int number; // Head count for hydras, etc.
int quantity; // Number of monsters (usually 1).
- int genweight, mlevel;
+ int genweight, ood;
bool fix_mons;
bool generate_awake;
bool patrolling;
@@ -665,12 +665,10 @@ class mons_spec
mons_spec(int t = RANDOM_MONSTER,
monster_type base = MONS_NO_MONSTER,
- int num = 0,
- int gw = 10, int ml = 0,
- bool _fixmons = false, bool awaken = false, bool patrol = false)
+ int num = 0)
: type(t), place(), monbase(base), attitude(ATT_HOSTILE), number(num),
- quantity(1), genweight(gw), mlevel(ml), fix_mons(_fixmons),
- generate_awake(awaken), patrolling(false), band(false),
+ quantity(1), genweight(10), ood(0), fix_mons(false),
+ generate_awake(false), patrolling(false), band(false),
colour(BLACK), god(GOD_NO_GOD), god_gift(false), hd(0), hp(0),
abjuration_duration(0), summon_type(0), items(), monname(""),
non_actor_summoner(""), explicit_spells(false), spells(),