diff options
author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-04-25 15:22:27 +0000 |
---|---|---|
committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-04-25 15:22:27 +0000 |
commit | f817284d0e2c5657fb883f57430ed888ed7ac248 (patch) | |
tree | 1ec33d3450ade91fb08b7e903efaef7481ede8d2 /crawl-ref/source/maps.cc | |
parent | e11f6ceb8c6fcd91d774303208ae1818428524db (diff) | |
download | crawl-ref-f817284d0e2c5657fb883f57430ed888ed7ac248.tar.gz crawl-ref-f817284d0e2c5657fb883f57430ed888ed7ac248.zip |
Branch entry vaults now respect DEPTH: declarations so you can put tough branch entries deeper.
Detect creatures no longer clears the level map of detected items.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1366 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/maps.cc')
-rw-r--r-- | crawl-ref/source/maps.cc | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/crawl-ref/source/maps.cc b/crawl-ref/source/maps.cc index 660778d67d..2193d9334c 100644 --- a/crawl-ref/source/maps.cc +++ b/crawl-ref/source/maps.cc @@ -309,14 +309,18 @@ int random_map_for_depth(int depth, bool want_minivault) return (mapindex); } -int random_map_for_tag(const std::string &tag, bool want_minivault) +int random_map_for_tag(const std::string &tag, + bool want_minivault, + bool check_depth) { int mapindex = -1; int rollsize = 0; for (unsigned i = 0, size = vdefs.size(); i < size; ++i) { - if (vdefs[i].has_tag(tag) && vdefs[i].is_minivault() == want_minivault) + if (vdefs[i].has_tag(tag) && vdefs[i].is_minivault() == want_minivault + && (!check_depth || !vdefs[i].depth.valid() + || vdefs[i].depth.contains(you.your_level))) { rollsize += vdefs[i].chance; |