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author | Adam Borowski <kilobyte@angband.pl> | 2013-05-05 23:35:37 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2013-05-05 23:38:25 +0200 |
commit | 6a4a6370bbc2e26acc501f171d0356159a10c147 (patch) | |
tree | 15558873d7e4df082bcddb8413e3f0f77956dba9 /crawl-ref/source/maps.cc | |
parent | 647616282bf1add526e80cd9434728f71522ca52 (diff) | |
download | crawl-ref-6a4a6370bbc2e26acc501f171d0356159a10c147.tar.gz crawl-ref-6a4a6370bbc2e26acc501f171d0356159a10c147.zip |
Fix breakage on big endian.
Not sure if it causes "merely" rebuilding the des cache on every startup, or
the game not working at all -- I don't have a wrong endian machine to test,
and qemu is slower than my phone. And my phone is from 2009.
Diffstat (limited to 'crawl-ref/source/maps.cc')
-rw-r--r-- | crawl-ref/source/maps.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/maps.cc b/crawl-ref/source/maps.cc index 6c46f1da0a..b12dc4856e 100644 --- a/crawl-ref/source/maps.cc +++ b/crawl-ref/source/maps.cc @@ -43,9 +43,9 @@ # error BYTE_ORDER is not defined #endif #if BYTE_ORDER == LITTLE_ENDIAN -# define WORD_LEN sizeof(long) +# define WORD_LEN (int8_t)sizeof(long) #else -# define WORD_LEN -sizeof(long) +# define WORD_LEN -(int8_t)sizeof(long) #endif static map_section_type _write_vault(map_def &mdef, |