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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2006-12-07 07:51:48 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2006-12-07 07:51:48 +0000
commitb58fbcfafc44bc2810863a3722bee2e6a8f7d22d (patch)
tree22a1199ad8ca845bfad04590d9dc5e9891ae8960 /crawl-ref/source/maps.h
parentcf61c793d3d3783b2b5a39a8cf01b857806411b2 (diff)
downloadcrawl-ref-b58fbcfafc44bc2810863a3722bee2e6a8f7d22d.tar.gz
crawl-ref-b58fbcfafc44bc2810863a3722bee2e6a8f7d22d.zip
*Breaks save compatibility* - changed monster flags to long, added "god" field for future fun.
dungeon.cc cleanup and rework to support floating vaults. Updated levcomp to support the float orientation. coord_def now has a constructor. USE_RIVERS and USE_NEW_UNRANDS are no longer conditional. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@585 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/maps.h')
-rw-r--r--crawl-ref/source/maps.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/maps.h b/crawl-ref/source/maps.h
index 7159448f85..b14ffcd004 100644
--- a/crawl-ref/source/maps.h
+++ b/crawl-ref/source/maps.h
@@ -20,6 +20,7 @@ struct vault_placement
{
int x, y;
int width, height;
+ int orient;
const map_def *map;
vault_placement()
@@ -37,7 +38,7 @@ int vault_main(map_type vgrid,
int random_map_for_place(const std::string &place, bool mini = false);
int find_map_named(const std::string &name);
int random_map_for_depth(int depth, bool want_minivault = false);
-int random_map_for_tag(const std::string &tag);
+int random_map_for_tag(const std::string &tag, bool want_minivault);
void add_parsed_map(const map_def &md);
void read_maps();