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authorNicholas Feinberg <pleasingfung@gmail.com>2014-07-16 20:35:12 -0700
committerNicholas Feinberg <pleasingfung@gmail.com>2014-07-16 20:35:12 -0700
commit8e077e5b3dbaf6d8c18e8ab30cf8f8300dd664c8 (patch)
treea692aaff995add606805c72b490d3be2ba7cc3d8 /crawl-ref/source/melee_attack.cc
parenteb334f11d02463060a5572249632f95cc60568dd (diff)
downloadcrawl-ref-8e077e5b3dbaf6d8c18e8ab30cf8f8300dd664c8.tar.gz
crawl-ref-8e077e5b3dbaf6d8c18e8ab30cf8f8300dd664c8.zip
Remove (grey) draconic trampling
Apparently, for the last four years, grey draconians had trampling when and only when attacking from deep water into a water tile. Who knew?
Diffstat (limited to 'crawl-ref/source/melee_attack.cc')
-rw-r--r--crawl-ref/source/melee_attack.cc7
1 files changed, 0 insertions, 7 deletions
diff --git a/crawl-ref/source/melee_attack.cc b/crawl-ref/source/melee_attack.cc
index 2f759f8b78..23fb4107cc 100644
--- a/crawl-ref/source/melee_attack.cc
+++ b/crawl-ref/source/melee_attack.cc
@@ -1397,13 +1397,6 @@ bool melee_attack::player_aux_apply(unarmed_attack_type atk)
}
}
}
-
- if (atk == UNAT_TAILSLAP && you.species == SP_GREY_DRACONIAN
- && grd(you.pos()) == DNGN_DEEP_WATER
- && feat_is_water(grd(defender->as_monster()->pos())))
- {
- do_knockback(true);
- }
}
else // no damage was done
{