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author | elliptic <hyperelliptical@gmail.com> | 2011-11-26 20:48:18 -0500 |
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committer | elliptic <hyperelliptical@gmail.com> | 2011-11-26 20:53:11 -0500 |
commit | 4cde183eca711078bdf6e2d9a0ec6ff6275875d5 (patch) | |
tree | 67228f868833c0d6e98806e3af2bca555b07478c /crawl-ref/source/melee_attack.h | |
parent | e16992fe3cd2c6fa2cd2a6b3c8055d16be858de5 (diff) | |
download | crawl-ref-4cde183eca711078bdf6e2d9a0ec6ff6275875d5.tar.gz crawl-ref-4cde183eca711078bdf6e2d9a0ec6ff6275875d5.zip |
Clean up aux code a bit.
Passing allow_unarmed around everywhere wasn't actually doing anything, and
can_do_unarmed was misleading.
Diffstat (limited to 'crawl-ref/source/melee_attack.h')
-rw-r--r-- | crawl-ref/source/melee_attack.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/crawl-ref/source/melee_attack.h b/crawl-ref/source/melee_attack.h index 88600a1013..015b45d054 100644 --- a/crawl-ref/source/melee_attack.h +++ b/crawl-ref/source/melee_attack.h @@ -39,8 +39,6 @@ public: beam_type special_damage_flavour; - bool can_do_unarmed; - bool stab_attempt; int stab_bonus; @@ -51,7 +49,7 @@ public: actor* miscast_target; public: - melee_attack(actor *attacker, actor *defender, bool allow_unarmed = true, + melee_attack(actor *attacker, actor *defender, int attack_num = -1, int effective_attack_num = -1); // Applies attack damage and other effects. |