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authorSteve Melenchuk <smelenchuk@gmail.com>2014-05-01 13:54:00 -0600
committerSteve Melenchuk <smelenchuk@gmail.com>2014-05-01 13:58:16 -0600
commitc74132583f98fc21cceece8f29127a1650bf9331 (patch)
treefc4b97b1e09bee2d9e080bd26393fb382987e949 /crawl-ref/source/melee_attack.h
parent15114c2b39a4c225b4fc6155e3212fc4817edb6d (diff)
downloadcrawl-ref-c74132583f98fc21cceece8f29127a1650bf9331.tar.gz
crawl-ref-c74132583f98fc21cceece8f29127a1650bf9331.zip
More fixes for throwing.
In particular, give the damage bonus for skill that was supposed to happen with the rewrite.
Diffstat (limited to 'crawl-ref/source/melee_attack.h')
-rw-r--r--crawl-ref/source/melee_attack.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/melee_attack.h b/crawl-ref/source/melee_attack.h
index 1fee800369..95981790b7 100644
--- a/crawl-ref/source/melee_attack.h
+++ b/crawl-ref/source/melee_attack.h
@@ -68,7 +68,6 @@ private:
/* Combat Calculations */
bool using_weapon();
int weapon_damage();
- int calc_base_unarmed_damage();
int calc_mon_to_hit_base();
int apply_damage_modifiers(int damage, int damage_max, bool &half_ac);
int calc_damage();