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author | Steve Melenchuk <smelenchuk@gmail.com> | 2014-05-01 13:54:00 -0600 |
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committer | Steve Melenchuk <smelenchuk@gmail.com> | 2014-05-01 13:58:16 -0600 |
commit | c74132583f98fc21cceece8f29127a1650bf9331 (patch) | |
tree | fc4b97b1e09bee2d9e080bd26393fb382987e949 /crawl-ref/source/melee_attack.h | |
parent | 15114c2b39a4c225b4fc6155e3212fc4817edb6d (diff) | |
download | crawl-ref-c74132583f98fc21cceece8f29127a1650bf9331.tar.gz crawl-ref-c74132583f98fc21cceece8f29127a1650bf9331.zip |
More fixes for throwing.
In particular, give the damage bonus for skill that was supposed to
happen with the rewrite.
Diffstat (limited to 'crawl-ref/source/melee_attack.h')
-rw-r--r-- | crawl-ref/source/melee_attack.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/melee_attack.h b/crawl-ref/source/melee_attack.h index 1fee800369..95981790b7 100644 --- a/crawl-ref/source/melee_attack.h +++ b/crawl-ref/source/melee_attack.h @@ -68,7 +68,6 @@ private: /* Combat Calculations */ bool using_weapon(); int weapon_damage(); - int calc_base_unarmed_damage(); int calc_mon_to_hit_base(); int apply_damage_modifiers(int damage, int damage_max, bool &half_ac); int calc_damage(); |