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authorSamuel Bronson <naesten@gmail.com>2011-10-03 18:17:36 -0400
committerSamuel Bronson <naesten@gmail.com>2011-10-03 18:17:36 -0400
commit5a708fa36d5a8c9a433013c7d8d4f2b56288fe4c (patch)
treebba6b2fed5f50c260b5be5204e7f291575210fd6 /crawl-ref/source/menu.h
parentfcbd86431381e6599c0a974f3d3001400873a52f (diff)
downloadcrawl-ref-5a708fa36d5a8c9a433013c7d8d4f2b56288fe4c.tar.gz
crawl-ref-5a708fa36d5a8c9a433013c7d8d4f2b56288fe4c.zip
Start work on a generic god menu.
So far, this consists of moving GodMenuEntry to a new module and slightly altering its interface to be more useful outside of ?/G.
Diffstat (limited to 'crawl-ref/source/menu.h')
-rw-r--r--crawl-ref/source/menu.h11
1 files changed, 0 insertions, 11 deletions
diff --git a/crawl-ref/source/menu.h b/crawl-ref/source/menu.h
index 03018ef38f..f1d6afc8b5 100644
--- a/crawl-ref/source/menu.h
+++ b/crawl-ref/source/menu.h
@@ -191,17 +191,6 @@ public:
#endif
};
-class GodMenuEntry : public MenuEntry
-{
-public:
- GodMenuEntry(const std::string& txt = std::string());
-
- virtual std::string get_text(const bool unused = false) const;
-private:
- god_type god;
- std::string colour_text;
-};
-
#ifdef USE_TILE_LOCAL
class PlayerMenuEntry : public MenuEntry
{