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authorRobert Vollmert <rvollmert@gmx.net>2010-01-25 21:48:27 +0100
committerRobert Vollmert <rvollmert@gmx.net>2010-01-25 22:19:58 +0100
commit179dc7be7b15ee81c6d07b701f106c61fce342b5 (patch)
tree4e3e4effb290a4b33313263aca7fb6c9225d6e60 /crawl-ref/source/message.h
parentf1d7d9c63e53d034dc1ac0c567674403c9a3c2b6 (diff)
downloadcrawl-ref-179dc7be7b15ee81c6d07b701f106c61fce342b5.tar.gz
crawl-ref-179dc7be7b15ee81c6d07b701f106c61fce342b5.zip
Change handling of delayed messaging leading dash.
This is now output throught msgwin_new_cmd, called from the main loop from input(). It outputs the normal light gray new turn dash if a turn has passed since the light command; this dash will move up through messages, indicating the last turn start. If no turn has passed, it outputs a dark gray dash.
Diffstat (limited to 'crawl-ref/source/message.h')
-rw-r--r--crawl-ref/source/message.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/message.h b/crawl-ref/source/message.h
index 4e0ad0d28a..2b4b823dc8 100644
--- a/crawl-ref/source/message.h
+++ b/crawl-ref/source/message.h
@@ -67,6 +67,9 @@ template<int> static int msgwin_get_line_autohist_temp(std::string prompt,
#define msgwin_get_line_autohist(prompt, buf, len) \
msgwin_get_line_autohist_temp<__LINE__>(prompt, buf, len)
+// Tell the message window that the game is about to read a new
+// command from the player.
+void msgwin_new_cmd();
class no_messages
{