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author | Jay3.1415 <no@mail.com> | 2012-10-15 00:43:41 +0200 |
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committer | Florian Diebold <flodiebold@gmail.com> | 2012-10-23 12:39:48 +0200 |
commit | 0bacb340b02fedf46e7fe6a1249b3e73cff3d8e2 (patch) | |
tree | 4cd2e5b278c6a4e9c432c574395bb4a5a4efffb7 /crawl-ref/source/mgen_data.h | |
parent | 93e47c4cd769153ac7679753bf69c57618ee9493 (diff) | |
download | crawl-ref-0bacb340b02fedf46e7fe6a1249b3e73cff3d8e2.tar.gz crawl-ref-0bacb340b02fedf46e7fe6a1249b3e73cff3d8e2.zip |
Remove unnecessary includes from header files.
For most header files, this only saves on having to recompile a
small number of source files, but there are also a few headers
where small changes would now take significantly less time.
This is most obvious for the Tiles build for which the dependencies
have been greatly reduced, so that the only additional includes
when compared to console are strictly library or tile related.
Diffstat (limited to 'crawl-ref/source/mgen_data.h')
-rw-r--r-- | crawl-ref/source/mgen_data.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/mgen_data.h b/crawl-ref/source/mgen_data.h index 44ffae6fa4..99e311b623 100644 --- a/crawl-ref/source/mgen_data.h +++ b/crawl-ref/source/mgen_data.h @@ -3,7 +3,6 @@ #include "coord.h" #include "mgen_enum.h" -#include "player.h" // Hash key for passing a weapon to be given to // a dancing weapon. |